-- Lingo syntax
_movie.unLoadMember({memberObjRef})
_movie.unLoadMember(fromMemberNameOrNum, toMemberNameOrNum)
// JavaScript syntax
_movie.unLoadMember({memberObjRef});
_movie.unLoadMember(fromMemberNameOrNum, toMemberNameOrNum);
Movie method; forces Director to clear a specific cast member or a range of cast members from memory. Director automatically unloads the least recently used cast members to accommodate preLoad() methods or normal cast library loading.
memberObjRef Optional. A reference to the cast member to unload from memory.
fromMemberNameOrNum Required if clearing a range of cast members. A string or integer that specifies the name or number of the first cast member in a range to unload from memory.
toMemberNameOrNum Required if clearing a range of cast members. A string or integer that specifies the name or number of the last cast member in a range to unload from memory.
This statement clears from memory the cast member Screen1:
-- Lingo syntax
_movie.unLoadMember(member("Screen1"))
// JavaScript syntax
_movie.unLoadMember(member("Screen1));
This statement clears from memory all cast members from cast member 1 to cast member Big Movie:
-- Lingo syntax
_movie.unLoadMember(member(1), member("Big Movie"))
// JavaScript syntax
_movie.unLoadMember(member(1), member("Big Movie"));