-- Lingo syntax soundChannelObjRef.stop() // JavaScript syntax soundChannelObjRef.stop();
Sound Channel method; stops the currently playing sound in a sound channel.
Issuing a play() method begins playing the first sound of those that remain in the queue of the given sound channel.
To see an example of stop() used in a completed movie, see the Sound Control movie in the Learning/Lingo folder inside the Director application folder.
None.
This statement stops playback of the sound cast member currently playing in sound channel 1:
-- Lingo syntax sound(1).stop() // JavaScript syntax sound(1).stop();
getPlayList(), pause() (Sound Channel), play() (Sound Channel), playNext() (Sound Channel), rewind() (Sound Channel), Sound Channel