member(whichCastmember).model(whichModel).transform.identity()
member(whichCastmember).group(whichGroup).transform.identity()
member(whichCastmember).camera(whichCamera).transform.identity()
sprite(whichSprite).camera{(index)}.transform.identity()
member(whichCastmember).light(whichLight).transform.identity()
transformReference.identity()
3D command; sets the transform to the identity transform, which is transform(1.0000,0.0000,0.0000,0.0000, 0.0000,1.0000,0.0000,0.0000, 0.0000,0.0000,1.0000,0.0000, 0.0000,0.0000,0.0000,1.0000).
The position property of the identity transform is vector(0, 0, 0).
The rotation property of the identity transform is vector(0, 0, 0).
The scale property of the identity transform is vector(1, 1, 1).
The identity transform is parent-relative.
None.
This statement sets the transform of the model named Box to the identity transform:
-- Lingo
member("3d world").model("Box").transform.identity()
// Javascript
member("3d world").getProp("model",1).transform.identity()
This script assumes that Box is the first model available.