-- Lingo syntax _movie.goLoop() // JavaScript syntax _movie.goLoop();
Movie method; sends the playhead to the previous marker in the movie, either one marker back from the current frame if the current frame does not have a marker, or to the current frame if the current frame has a marker.
If no markers are to the left of the playhead, the playhead branches to:
None.
This statement causes the movie to loop between the current frame and the previous marker:
-- Lingo syntax _movie.goLoop() // JavaScript syntax _movie.goLoop();