-- Lingo syntax
soundChannelObjRef.fadeTo(intVolume {, intMilliseconds})
// JavaScript syntax
soundChannelObjRef.fadeTo(intVolume {, intMilliseconds});
Sound Channel method; gradually changes the volume of a sound channel to a specified volume over a given number of milliseconds.
The current pan setting is retained for the entire fade.
To see an example of fadeTo() used in a completed movie, see the Sound Control movie in the Learning/Lingo folder inside the Director application folder.
intVolume Required. An integer that specifies the volume level to change to. The range of values for intVolume volume is 0 to 255.
intMilliseconds Optional. An integer that specifies the number of milliseconds over which the volume is changed to intVolume. The default value is 1000 milliseconds (1 second) if no value is given.
The following statement changes the volume of sound channel 4 to 150 over a period of 2 seconds. It can be a fade up or a fade down, depending on the original volume of sound channel 4 when the fade begins.
-- Lingo syntax sound(4).fadeTo(150, 2000) // JavaScript syntax sound(4).fadeTo(150, 2000);
fadeIn(), fadeOut(), pan, Sound Channel, volume (Windows Media)