-- Lingo syntax spriteObjRef.enableHotSpot(hotSpotID, trueOrFalse) // JavaScript syntax spriteObjRef.enableHotSpot(hotSpotID, trueOrFalse);
QTVR (QuickTime VR) command; determines whether a hot spot in a QTVR sprite is enabled (TRUE), or disabled (FALSE).
hotSpotID Required. Specifies the hot spot in the QTVR sprite to test.
trueOrFalse Required. A TRUE or FALSE value that specifies whether the QTVR sprite is enabled.