Represents the core playback engine used to manage and execute the authoring environment, movies in a window (MIAWs), projectors, and Shockwave Player.
The Player object provides access to all of the movies and windows that it is managing, in addition to any Xtra extensions that are available.
You can create a reference to the Player object by using the top level _player property.
-- Lingo syntax objPlayer = _player // JavaScript syntax var objPlayer = _player;
-- Lingo syntax
_player.alert("The movie has ended.")
// JavaScript syntax
_player.alert("The movie has ended.");
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