Simulate how colors will appear on a different output device



Often, you need to preview how a movie will appear on a device other than your computer monitor. One purpose of color management is to ensure that colors look the same on every device, but color management in After Effects can’t overcome scenarios like the following:

  • An output device for which you’re creating your movie has a smaller gamut than the working color space of your project, so the device is unable to represent some colors.

  • The colors in your movie are displayed by a device or software that does not use color management to convert colors.

For example, when you are creating a movie using a computer monitor and a high-definition video monitor, you may need to see how the movie will look when transferred to a specific film stock and projected under standard theater viewing conditions.

In such situations, you’ll want to preview how colors will appear when they’re displayed on a device other than your computer monitor. Output simulation requires display color management.

During output simulation, colors are converted from the working color space for the project to the color space of the monitor through the following flow:

1. Colors are converted from working color space for the project to output color space.
Colors are converted from the working color space to the color space of the output type using the output color profile (the same profile that will be used for rendering to final output).

2. Colors are converted from output color space to color space of simulated playback device.
If Preserve RGB is not selected, colors are converted from the output color space to the color space of the presentation medium using the simulation profile. This setting presumes that the simulated device also performs color management and will convert colors for display. Color appearance is preserved; RGB numbers are not preserved.
If Preserve RGB is selected, the color values are not converted in this step. Instead, the numeric RGB color values are preserved and are re-interpreted to be in the color space of the simulated device. One use of this simulation is to see how a movie will look when played back on a device other than the one for which it was intended or a device that does not perform color management.
Note: Use Preserve RGB when simulating the combination of a capture film stock and a print film stock.

3. Colors are converted from color space of simulated playback device to color space of your monitor.
Colors are converted from the presentation device color space to the color space of your computer monitor using the monitor profile.

When you create an output simulation preset, you can choose a profile to use for each of these steps.

Even if you’re using a preset output simulation, you can choose the Custom option in the View > Simulate Output menu after selecting the preset to see a representation of which color conversions and reinterpretations are occurring for that simulation type.

Output simulation applies only to a specific viewer (Composition, Layer, or Footage panel) and works only for previews. Color conversions for output simulation are performed when values are sent to the display. Actual color numbers in the project are not changed.

As with all color space conversions, simulating output decreases performance somewhat, so you may not want to simulate output when performing tasks that require real-time interaction.

Note: Merely applying the correct profiles can’t compensate for different color gamuts for different devices. For example, common LCD monitors for personal computers do not have the gamut necessary to fully simulate HDTV output.

You can press Shift+/ (on the numeric keypad) to turn display color management on or off. Turning display color management off also turns off output simulation. Simulation settings (including No Output Simulation) are remembered when display color management is off.

Simulate output for previews

  1. Activate a Composition, Layer, or Footage panel.
  2. Choose View > Simulate Output, and choose an output type to simulate.
    Note: Output simulation relies on display color management, which is on by default. If display color management is off, choose View > Use Display Color Management.
    No Output Simulation
    Display color management is on, but no conversion is performed to simulate an output type.

    Macintosh RGB
    Show how colors will appear when displayed by a non–color managed application on a Macintosh computer (with a gamma of 1.8). This option is not available if Linearize Working Space is selected.

    Windows RGB
    Show how colors will appear when displayed by a non–color managed application on Windows (with a gamma of 2.2). This option is not available if Linearize Working Space is selected.

    Kodak 5218 To Kodak 2383
    Show how colors will appear when output to the Kodak 5218 negative film stock and then projected from Kodak 2383 positive film stock in a theater environment.
    Note: The DPX Theater Preview and DPX Standard Camera profiles provided by After Effects 7.0 for use with the Proof Colors command have been replaced by the Kodak 2383 and Kodak 5218 profiles used with the Simulate Output command.

    Custom
    If you don’t see an entry for the output type that you want to simulate, you can create your own output simulation preset by choosing Custom. You can specify a profile to use for each of the conversion or reinterpretation steps.

    • To preview how a movie will look if you output the movie to a device and view it on that device, use the same value for Output Profile and Simulation Profile.

    • To preview how a movie will look if you output the movie to one device and then view it on another, color-managed device, use different values for Output Profile and Simulation Profile, and deselect Preserve RGB.

    • To preview how a movie will look if you output the movie to one device and view it on another device, use different values for Output Profile and Simulation Profile, and select Preserve RGB.

You can choose an output simulation preset for each view. Custom output simulation settings are shared between all views.

To toggle between no output simulation and the most recently used output simulation, click the Show Channel And Color Management Settings button at the bottom of the viewer and choose Simulate Output.

Simulate an output type in a movie rendered for final output

Color management for output simulation is only for previews, but you can render a movie with a look that simulates a particular output type. For example, you can render a movie for HDTV that simulates a film appearance, which is especially useful for creating dailies when doing film work.

  1. Choose Layer > New > Adjustment Layer to create a new adjustment layer at the top of your composition.
  2. Choose Effect > Utility > Color Profile Converter to apply the Color Profile Converter to the adjustment layer.
  3. Choose Edit > Duplicate to duplicate the effect.
  4. In the Effect Controls panel, set the following options for the first instance of the effect:
    Input Profile
    Project Working Space

    Output Profile
    The type of output to simulate; for example, a film printing density profile, such as Kodak 5218/7218 Printing Density

    Intent
    Absolute Colorimetric

  5. In the Effect Controls panel, set the following options for the second instance of the effect:
    Input Profile
    The type of playback to simulate; for example, a theater preview profile

    Output Profile
    The color space of the output medium; for example HDTV (Rec. 709)

    Intent
    Relative Colorimetric

To enable and disable this type of output simulation, you can turn the adjustment layer on and off by selecting and deselecting its Video switch in the Timeline panel.