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Preview modes
Each
preview mode provides a different balance between quality and speed
for playback and for updating of images during interactions, such
as when you drag a layer in the Composition panel or modifying a
property value in the Timeline panel.
Draft 3D and Live Update
modes apply to all views of a composition.
- Draft 3D
- Disables
lights, shadows, and depth-of-field blur for cameras. To turn Draft
3D mode on or off, click the Draft 3D button
at the
top of the Timeline panel. - Live Update
- Updates
images in the Composition or Layer panel during interactions. When
Live Update is deselected, After Effects displays wireframe representations
during interactions. To turn Live Update mode on or off, click the
Live Update button
, at
the top of the Timeline panel. To temporarily
toggle Live Update mode, hold Alt (Windows) or Option (Mac OS) while
dragging to move a layer, modify a property value, or move the current-time indicator. - Fast Previews
- You can use a different Fast Previews mode for each view
in the Composition panel. For example, in a 4 Views layout, you
could use OpenGL for the Active Camera view and Wireframe for Left,
Right, and Top views. Click the Fast Previews button
, at
the bottom of the Composition panel to set Fast Previews preferences
or choose from the following Fast Previews modes:- Wireframe
- Represents
each layer as a wireframe outline, which increases playback speed
and allows you to quickly reposition a layer with large pixel dimensions
or several effects applied.
- Adaptive Resolution—OpenGL Off
- Decreases
the preview resolution of layers when necessary to maintain speed
of updating of images during interactions. The Adaptive Resolution
Limit value in the Fast Previews area in the Previews preferences
category specifies the minimum resolution to use.
- OpenGL—Interactive or OpenGL—Always On
- OpenGL mode provides
high-quality previews that require less rendering time than other
playback modes. OpenGL can also be used to speed up rendering to
final output. OpenGL features in After Effects rely on OpenGL features
of your video hardware. When OpenGL does not support a feature,
it simply creates a preview without using that feature. For example,
if your layers contain shadows and your OpenGL hardware does not support
shadows, the preview will not contain shadows. Select OpenGL-Interactive
to use OpenGL only for interactions, such as manually previewing (scrubbing)
in the Timeline panel or dragging a layer in the Composition panel. You
can tell that OpenGL is engaging by looking at the Fast Previews
icon, which lights up. Select OpenGL-Always On to use OpenGL for
all previews. In this mode, “OpenGL” appears in the upper-left corner
of each view in the Composition panel.
Note: The Enable OpenGL
option in the Fast Previews area of the Preview preferences category
must be selected for you to use OpenGL for previews. If you also
select Enable Adaptive Resolution With OpenGL, then the preview
resolution of layers rendered with OpenGL is decreased when necessary
to maintain speed of updating of images during interactions.
 To prevent After Effects from updating images in
the Footage, Layer, and Composition panels, press Caps Lock. When
you make a change that would otherwise appear in a panel, After
Effects adds a red bar at the bottom of the panel with a text reminder
that image refresh is disabled. After Effects continues to update
panel controls such as motion paths, anchor points, and mask outlines
as you move them. To resume panel updates and display all changes,
press Caps Lock again. Pressing Caps Lock is a good way to prevent
views from being refreshed for each frame during rendering for final
output. Note: When you are using OpenGL to render previews
and are previewing on a video monitor, the preview shown on the
video monitor doesn’t update as you interact with elements of your
composition until you have released the mouse at the end of an interaction.
(See Preview on an external video monitor.)
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