|
|
Match Grain effect
The
Match Grain effect matches the noise between two images. This effect
is especially useful for compositing and in bluescreen/greenscreen
work. The Match Grain effect only adds noise and can’t remove it,
so if the destination is already noisier than the source, an exact
match is not possible. In this case, you can first use the Remove
Grain effect to clean up the destination and then apply the Match
Grain effect to the result to get a perfect match.
The
Match Grain effect uses noise sampling as its starting point. Basically,
entire frames of new noise are synthesized to match the noise samples.
You can modify the noise in many ways before the effect is applied
to the new image, such as duplicating the noise from an image but
making the noise larger and redder before applying the noise to
another image.
The Match Grain effect shares some controls with the Add Grain
effect. (See Add Grain effect.)
Note: The
Match Grain effect samples the noise on the frame in the source
layer that corresponds to the first frame in the destination layer.
If the source layer is not present at that frame, or if the noise
samples contain transparent areas, no noise is sampled or applied.
This effect works with 8-bpc and 16-bpc color.
 Original images (left), and with effect applied (right)
Match noise or grain between images- Make sure that the source and the destination
layers are in the same composition.
- Select the destination layer to which you want to add
grain.
- Choose Effect > Noise & Grain >
Match Grain.
- Choose a layer from the Noise Source Layer control in
the Effect Controls panel to specify the source layer from which
you want to sample the grain. (The Noise Source Layer control lists
only layers that are in the Timeline panel.)
The grain is automatically sampled and applied to the preview
region on the destination layer. If you need an automatic match,
you can skip the remaining steps.
- If there already is significant noise in the destination
layer before choosing a noise source layer and this causes a grain
mismatch, adjust the Compensate For Existing Noise slider to avoid
grain build-up.
- Do any of the following:
To adjust the intensity and size of the
applied grain and to introduce a blur, adjust the Tweaking controls.
To modify the color of the added noise, adjust the
Color controls.
To determine how the color value of the generated
noise combines with the color value of the underlying destination
layer at each pixel, choose a Blending Mode in the Application controls
group.
To define how much grain is added to each tonal
area in your image and the midpoint, adjust the Shadows, Midtones,
Highlights, and Midpoint values in the Application controls group.
- If you want to change the effect view, choose any of
the following from the Viewing Mode menu in the Effect Controls
panel:
- Noise Samples
- Shows the areas that have been sampled to extract the
current noise model. Selecting the source layer causes it to appear
in the Composition panel, with its noise sample squares displayed.
- Compensation Samples
- Shows the noise samples that have been automatically
extracted from the destination image.
- Preview
- Displays the current settings of the applied effect in
a 200x200 pixel area.
- Blending Matte
- Shows the current color matte or mask, or the combination
of both, which results from the current settings of the Blend With
Original controls group.
- Final Output
- Renders the full active frame, using the current settings
of the effect.
- Animate the added grain, if desired.
- Choose Final Output from the Viewing Mode control.
Compensate for existing noise when matching noiseIf you’re trying to match the grain between
images with the Match Grain effect, and your destination layer already
has its own visible grain, a grain mismatch or grain build-up may
occur. To prevent these problems, the Compensate For Existing Noise
control extracts a noise model from both the source and the destination
and then modifies the noise from the source to account for the noise already
present in the destination, before applying it to the destination.
To
use this control automatically, set the Compensate For Existing
Noise slider to 100%. You can then view the noise samples in the
destination layer by choosing Compensation Samples in the Viewing
Mode menu. You can also reposition the samples in the destination
image by setting Sampling Mode to Manual, which makes the Compensation
Sample Points available for manual repositioning.
- Apply the Match Grain effect to the destination
layer.
- In the Effect Controls panel, adjust the Compensate For
Existing Noise value under the Match Grain effect as needed. The
noise in the source layer and the noise in the destination layer
are sampled, and their difference is calculated, so that only enough
noise to match the destination layer to the source layer is applied
to the destination.
- To modify the noise samples, choose Noise Samples from
the Viewing Mode menu, change the Sampling > Sample
Selection control to Manual, and then expand the Compensation Sample
Points. The current value of Number Of Samples determines how many
points are available.
- To reposition each sample point, do any of the following:
Drag each sample point in the Composition
panel to a new location.
Enter new x and y coordinates adjacent to the sample
point under the Compensation Sample Points controls in the Effect
Controls panel.
Click the point parameter for
the Compensation Sample Point in the Effect Controls panel, and
then click where you want to move the point in the Composition panel.
- Choose Final Output from the Viewing Mode control.
|