Specific workflows in After Effects



Most sections of this document are organized according to general tasks that you can perform with After Effects. However, many questions are more focused on a specific end result rather than a specific task. For example, rather than wanting to know how to apply an effect to a layer and blend that layer with other layers, you may want to know how to make fire, smoke, clouds, or a tornado. This section is intended as a repository for links to resources that answer those specific, goal-focused questions.

If you add comments to this section that point to additional resources of this kind, the section will grow to be more useful and more complete.

Fire, explosions, muzzle flashes

Mark Christiansen provides tips and detailed techniques for creating and compositing fire, explosions, muzzle flashes, bullet hits, and energy blasts in the “Pyrotechnics: Creating Fire, Explosions, and Energy Phenomena in After Effects” chapter of After Effects Studio Techniques on the Peachpit Press website.

Fog, smoke, clouds

Mark Christiansen provides tips and detailed techniques for creating and compositing fog, smoke, mist, rain, and snow in the “Climate: Air, Water, Smoke, Clouds in After Effects” chapter of After Effects Studio Techniques on the Peachpit Press website.

Daniel Broadway provides tips for compositing fog or mist into a scene on his website.

Camera mapping, camera projection, camera moves, camera matching

Mark Christiansen provides tips and detailed techniques for working with cameras in the “Virtual Cinematography in After Effects” chapter of After Effects Studio Techniques on the Peachpit Press website. This chapter includes information about matching lens distortion, performing camera moves, performing camera projection (camera mapping), using rack focus, creating boke blur, using grain, and choosing a frame rate to match your story-telling.