Exposure effect
Use
the Exposure effect to make tonal adjustments to footage, either
to one channel at a time or to all channels at once. The Exposure
effect simulates the result of modifying the exposure setting (in
f-stops) of the camera that captured the image. The Exposure effect
works by performing calculations in a linear color space, rather
than in the current color space for the project. The Exposure effect is
designed for making tonal adjustments to high–dynamic range (HDR)
images with 32-bpc color, but you can use the effect on 8-bpc and
16-bpc images.
This effect works with 8-bpc, 16-bpc, and 32-bpc color.
- Master
- Adjust all channels simultaneously.
- Individual Channels
- Adjust channels individually.
- Exposure
- Simulates the exposure setting on the camera that captures
the image, multiplying all light intensity values by a constant.
The units for Exposure are f-stops.
- Offset
- Darkens or brightens the shadows and midtones with minimal
change to the highlights.
- Gamma Correction
- The amount of gamma correction to use for adding an additional
power-curve adjustment to the image. Higher values make the image lighter;
lower values make the image darker. Negative values are mirrored
around zero (that is, they remain negative but still get adjusted
as if they were positive). The default value is 1.0, which corresponds
to no additional adjustment.
- Bypass Linear Light Conversion
- Select to apply the Exposure effect to the raw pixel values.
This option can be useful if you manage color manually using the Color
Profile Converter effect.