Exposure effect

Use the Exposure effect to make tonal adjustments to footage, either to one channel at a time or to all channels at once. The Exposure effect simulates the result of modifying the exposure setting (in f-stops) of the camera that captured the image. The Exposure effect works by performing calculations in a linear color space, rather than in the current color space for the project. The Exposure effect is designed for making tonal adjustments to high–dynamic range (HDR) images with 32-bpc color, but you can use the effect on 8-bpc and 16-bpc images.

This effect works with 8-bpc, 16-bpc, and 32-bpc color.

Master
Adjust all channels simultaneously.

Individual Channels
Adjust channels individually.

Exposure
Simulates the exposure setting on the camera that captures the image, multiplying all light intensity values by a constant. The units for Exposure are f-stops.

Offset
Darkens or brightens the shadows and midtones with minimal change to the highlights.

Gamma Correction
The amount of gamma correction to use for adding an additional power-curve adjustment to the image. Higher values make the image lighter; lower values make the image darker. Negative values are mirrored around zero (that is, they remain negative but still get adjusted as if they were positive). The default value is 1.0, which corresponds to no additional adjustment.

Bypass Linear Light Conversion
Select to apply the Exposure effect to the raw pixel values. This option can be useful if you manage color manually using the Color Profile Converter effect.