Common Pixel Bender shader tasks

The following tasks are things you’ll likely want to accomplish using filters in ActionScript:

  • Loading a shader into a running SWF application, or embedding the shader at compile time and accessing it at run time

  • Accessing shader metadata

  • Identifying and specifying values for shader inputs (usually images)

  • Identifying and specifying values for shader parameters

  • Using a shader in the following ways:

    • As a drawing fill

    • As a blend mode

    • As a filter

    • In stand-alone mode