Flash CS4 Resources
Using Flash
ActionScript 3.0 and Components
ActionScript 2.0 and Components
Adobe AIR
Flash Lite
Extending Flash
You can load any of the following external display assets into an ActionScript 3.0 application:
A SWF file authored in ActionScript 3.0—This file can be a Sprite, MovieClip, or any class that extends Sprite.
An image file—This includes JPG, PNG, and GIF files.
An AVM1 SWF file—This is a SWF file written in ActionScript 1.0 or 2.0.
You load these assets by using the Loader class.