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NOTE |
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Many Flash users can greatly benefit from using ActionScript 2.0, especially with complex applications. For information on using ActionScript 2.0, see Classes. |
You can specify the object to which a function is applied and the parameter values that are passed to the function, using the call() and apply() methods of the Function object. Every function in ActionScript is represented by a Function object, so all functions support call() and apply(). When you create a custom class using a constructor function, or when you define methods for a custom class using a function, you can invoke call() and apply() for the function.