window.runtime propertywindow.runtime.flash.display.Stage
InheritanceStage Inheritance DisplayObjectContainer Inheritance InteractiveObject Inheritance DisplayObject Inheritance EventDispatcher Inheritance Object
Runtime Versions:  1.0

The Stage class represents the main drawing area.

Some events that you might expect to be a part of the Stage class, such as enterFrame, exitFrame, frameConstructed, and render, cannot be Stage events because a reference to the Stage object cannot be guaranteed to exist in every situation where these events are used. Because these events cannot be dispatched by the Stage object, they are instead dispatched by every DisplayObject instance, which means that you can add an event listener to any DisplayObject instance to listen for these events. These events, which are part of the DisplayObject class, are called broadcast events to differentiate them from events that target a specific DisplayObject instance. Two other broadcast events, activate and deactivate, belong to DisplayObject's superclass, EventDispatcher. The activate and deactivate events behave similarly to the DisplayObject broadcast events, except that these two events are dispatched not only by all DisplayObject instances, but also by all EventDispatcher instances and instances of other EventDispatcher subclasses. For more information on broadcast events, see the DisplayObject class.



Properties
 PropertyDefined By
 InheritedaccessibilityProperties : AccessibilityProperties
The current accessibility options for this display object.
DisplayObject
  align : String
A value from the StageAlign class that specifies the alignment of the stage in Flash Player or the browser.
Stage
 Inheritedalpha : Number
Indicates the alpha transparency value of the object specified.
DisplayObject
 InheritedblendMode : String
A value from the BlendMode class that specifies which blend mode to use.
DisplayObject
 InheritedblendShader : Shader
[write-only] Sets a shader that is used for blending the foreground and background.
DisplayObject
 InheritedcacheAsBitmap : Boolean
If set to true, Flash Player or Adobe AIR caches an internal bitmap representation of the display object.
DisplayObject
  colorCorrection : String
Controls Flash Player color correction for displays.
Stage
  colorCorrectionSupport : String
[read-only] Specifies whether Flash Player is running on an operating system that supports color correction and whether the color profile of the main (primary) monitor can be read and understood by Flash Player.
Stage
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcontextMenu : NativeMenu
Specifies the context menu associated with this object.
InteractiveObject
  displayState : String
A value from the StageDisplayState class that specifies which display state to use.
Stage
 InheriteddoubleClickEnabled : Boolean
Specifies whether the object receives doubleClick events.
InteractiveObject
 Inheritedfilters : Array
An indexed array that contains each filter object currently associated with the display object.
DisplayObject
  focus : InteractiveObject
The interactive object with keyboard focus; or null if focus is not set or if the focused object belongs to a security sandbox to which the calling object does not have access.
Stage
 InheritedfocusRect : Object
Specifies whether this object displays a focus rectangle.
InteractiveObject
  frameRate : Number
Gets and sets the frame rate of the stage.
Stage
  fullScreenHeight : uint
[read-only] Returns the height of the monitor that will be used when going to full screen size, if that state is entered immediately.
Stage
  fullScreenSourceRect : Rectangle
Sets Flash Player to scale a specific region of the stage to full-screen mode.
Stage
  fullScreenWidth : uint
[read-only] Returns the width of the monitor that will be used when going to full screen size, if that state is entered immediately.
Stage
  height : Number
[override] Indicates the height of the display object, in pixels.
Stage
 InheritedloaderInfo : LoaderInfo
[read-only] Returns a LoaderInfo object containing information about loading the file to which this display object belongs.
DisplayObject
 Inheritedmask : DisplayObject
The calling display object is masked by the specified mask object.
DisplayObject
  mouseChildren : Boolean
[override] Determines whether or not the children of the object are mouse enabled.
Stage
 InheritedmouseEnabled : Boolean
Specifies whether this object receives mouse messages.
InteractiveObject
 InheritedmouseX : Number
[read-only] Indicates the x coordinate of the mouse position, in pixels.
DisplayObject
 InheritedmouseY : Number
[read-only] Indicates the y coordinate of the mouse position, in pixels.
DisplayObject
 Inheritedname : String
Indicates the instance name of the DisplayObject.
DisplayObject
  nativeWindow : NativeWindow
[read-only] A reference to the NativeWindow object containing this Stage.
Stage
  numChildren : int
[override] [read-only] Returns the number of children of this object.
Stage
 InheritedopaqueBackground : Object
Specifies whether the display object is opaque with a certain background color.
DisplayObject
 Inheritedparent : DisplayObjectContainer
[read-only] Indicates the DisplayObjectContainer object that contains this display object.
DisplayObject
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
  quality : String
A value from the StageQuality class that specifies which rendering quality is used.
Stage
 Inheritedroot : DisplayObject
[read-only] For a display object in a loaded SWF file, the root property is the top-most display object in the portion of the display list's tree structure represented by that SWF file.
DisplayObject
 Inheritedrotation : Number
Indicates the rotation of the DisplayObject instance, in degrees, from its original orientation.
DisplayObject
 InheritedrotationX : Number
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
DisplayObject
 InheritedrotationY : Number
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
DisplayObject
 InheritedrotationZ : Number
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
DisplayObject
 Inheritedscale9Grid : Rectangle
The current scaling grid that is in effect.
DisplayObject
  scaleMode : String
A value from the StageScaleMode class that specifies which scale mode to use.
Stage
 InheritedscaleX : Number
Indicates the horizontal scale (percentage) of the object as applied from the registration point.
DisplayObject
 InheritedscaleY : Number
Indicates the vertical scale (percentage) of an object as applied from the registration point of the object.
DisplayObject
 InheritedscaleZ : Number
Indicates the depth scale (percentage) of an object as applied from the registration point of the object.
DisplayObject
 InheritedscrollRect : Rectangle
The scroll rectangle bounds of the display object.
DisplayObject
  showDefaultContextMenu : Boolean
Specifies whether to show or hide the default items in the Flash Player context menu.
Stage
 Inheritedstage : Stage
[read-only] The Stage of the display object.
DisplayObject
  stageFocusRect : Boolean
Specifies whether or not objects display a glowing border when they have focus.
Stage
  stageHeight : int
The current height, in pixels, of the Stage.
Stage
  stageWidth : int
Specifies the current width, in pixels, of the Stage.
Stage
  tabChildren : Boolean
[override] Determines whether the children of the object are tab enabled.
Stage
 InheritedtabEnabled : Boolean
Specifies whether this object is in the tab order.
InteractiveObject
 InheritedtabIndex : int
Specifies the tab ordering of objects in a SWF file.
InteractiveObject
  textSnapshot : flash.text:TextSnapshot
[override] [read-only] Returns a TextSnapshot object for this DisplayObjectContainer instance.
Stage
 Inheritedtransform : flash.geom:Transform
An object with properties pertaining to a display object's matrix, color transform, and pixel bounds.
DisplayObject
 Inheritedvisible : Boolean
Whether or not the display object is visible.
DisplayObject
  width : Number
[override] Indicates the width of the display object, in pixels.
Stage
  wmodeGPU : Boolean
[read-only] Indicates whether GPU compositing is available and in use.
Stage
 Inheritedx : Number
Indicates the x coordinate of the DisplayObject instance relative to the local coordinates of the parent DisplayObjectContainer.
DisplayObject
 Inheritedy : Number
Indicates the y coordinate of the DisplayObject instance relative to the local coordinates of the parent DisplayObjectContainer.
DisplayObject
 Inheritedz : Number
Indicates the z coordinate position along the z-axis of the DisplayObject instance relative to the 3D parent container.
DisplayObject
Public Methods
 MethodDefined By
  
addChild(child:DisplayObject):DisplayObject
[override] Adds a child DisplayObject instance to this DisplayObjectContainer instance.
Stage
  
addChildAt(child:DisplayObject, index:int):DisplayObject
[override] Adds a child DisplayObject instance to this DisplayObjectContainer instance.
Stage
  
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
[override] Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event.
Stage
 Inherited
areInaccessibleObjectsUnderPoint(point:Point):Boolean
Indicates whether the security restrictions would cause any display objects to be omitted from the list returned by calling the DisplayObjectContainer.getObjectsUnderPoint() method with the specified point point.
DisplayObjectContainer
  
assignFocus(objectToFocus:InteractiveObject, direction:String):void
Sets keyboard focus to the interactive object specified by objectToFocus, with the focus direction specified by the direction parameter.
Stage
 Inherited
contains(child:DisplayObject):Boolean
Determines whether the specified display object is a child of the DisplayObjectContainer instance or the instance itself.
DisplayObjectContainer
  
dispatchEvent(event:Event):Boolean
[override] Dispatches an event into the event flow.
Stage
 Inherited
getBounds(targetCoordinateSpace:DisplayObject):Rectangle
Returns a rectangle that defines the area of the display object relative to the coordinate system of the targetCoordinateSpace object.
DisplayObject
 Inherited
getChildAt(index:int):DisplayObject
Returns the child display object instance that exists at the specified index.
DisplayObjectContainer
 Inherited
getChildByName(name:String):DisplayObject
Returns the child display object that exists with the specified name.
DisplayObjectContainer
 Inherited
getChildIndex(child:DisplayObject):int
Returns the index position of a child DisplayObject instance.
DisplayObjectContainer
 Inherited
getObjectsUnderPoint(point:Point):Array
Returns an array of objects that lie under the specified point and are children (or grandchildren, and so on) of this DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
getRect(targetCoordinateSpace:DisplayObject):Rectangle
Returns a rectangle that defines the boundary of the display object, based on the coordinate system defined by the targetCoordinateSpace parameter, excluding any strokes on shapes.
DisplayObject
 Inherited
globalToLocal(point:Point):Point
Converts the point object from the Stage (global) coordinates to the display object's (local) coordinates.
DisplayObject
 Inherited
globalToLocal3D(point:Point):Vector3D
Converts a two-dimensional point from the Stage (global) coordinates to a three-dimensional display object's (local) coordinates.
DisplayObject
  
hasEventListener(type:String):Boolean
[override] Checks whether the EventDispatcher object has any listeners registered for a specific type of event.
Stage
 Inherited
hasOwnProperty(name:String):Boolean
Indicates whether an object has a specified property defined.
Object
 Inherited
hitTestObject(obj:DisplayObject):Boolean
Evaluates the bounding box of the display object to see if it overlaps or intersects with the bounding box of the obj display object.
DisplayObject
 Inherited
hitTestPoint(x:Number, y:Number, shapeFlag:Boolean = false):Boolean
Evaluates the display object to see if it overlaps or intersects with the point specified by the x and y parameters.
DisplayObject
  
invalidate():void
Calling the invalidate() method signals Flash Player to alert display objects on the next opportunity it has to render the display list (for example, when the playhead advances to a new frame).
Stage
  
Determines whether the Stage.focus property returns null for security reasons.
Stage
 Inherited
isPrototypeOf(theClass:Object):Boolean
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
local3DToGlobal(point3d:Vector3D):Point
Converts a three-dimensional point of the three-dimensional display object's (local) coordinates to a two-dimensional point in the Stage (global) coordinates.
DisplayObject
 Inherited
localToGlobal(point:Point):Point
Converts the point object from the display object's (local) coordinates to the Stage (global) coordinates.
DisplayObject
 Inherited
propertyIsEnumerable(name:String):Boolean
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
removeChild(child:DisplayObject):DisplayObject
Removes the specified child DisplayObject instance from the child list of the DisplayObjectContainer instance.
DisplayObjectContainer
  
removeChildAt(index:int):DisplayObject
[override] Removes a child DisplayObject from the specified index position in the child list of the DisplayObjectContainer.
Stage
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object.
EventDispatcher
  
setChildIndex(child:DisplayObject, index:int):void
[override] Changes the position of an existing child in the display object container.
Stage
 Inherited
setPropertyIsEnumerable(name:String, isEnum:Boolean = true):void
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
swapChildren(child1:DisplayObject, child2:DisplayObject):void
Swaps the z-order (front-to-back order) of the two specified child objects.
DisplayObjectContainer
  
swapChildrenAt(index1:int, index2:int):void
[override] Swaps the z-order (front-to-back order) of the child objects at the two specified index positions in the child list.
Stage
 Inherited
toString():String
Returns the string representation of the specified object.
Object
 Inherited
valueOf():Object
Returns the primitive value of the specified object.
Object
  
willTrigger(type:String):Boolean
[override] Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
Stage
Events
 Event Summary Defined By
 Inherited[broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active.EventDispatcher
 Inherited
added
Dispatched when a display object is added to the display list.DisplayObject
 Inherited
addedToStage
Dispatched when a display object is added to the on stage display list, either directly or through the addition of a sub tree in which the display object is contained.DisplayObject
 Inherited
clear
Dispatched when the user selects 'Clear' (or 'Delete') from the text context menu.InteractiveObject
 Inherited
click
Dispatched when a user presses and releases the main button of the user's pointing device over the same InteractiveObject.InteractiveObject
 Inherited
contextMenu
Dispatched when a user gesture triggers the context menu associated with this interactive object in an AIR application.InteractiveObject
 Inherited
copy
Dispatched when the user activates the platform specific accelerator key combination for a copy operation or selects 'Copy' from the text context menu.InteractiveObject
 Inherited
cut
Dispatched when the user activates the platform specific accelerator key combination for a cut operation or selects 'Cut' from the text context menu.InteractiveObject
 Inherited[broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive.EventDispatcher
 Inherited
doubleClick
Dispatched when a user presses and releases the main button of a pointing device twice in rapid succession over the same InteractiveObject when that object's doubleClickEnabled flag is set to true.InteractiveObject
 Inherited
enterFrame
[broadcast event] Dispatched when the playhead is entering a new frame.DisplayObject
 Inherited
exitFrame
[broadcast event] Dispatched when the playhead is exiting the current frame.DisplayObject
 Inherited
focusIn
Dispatched after a display object gains focus.InteractiveObject
 Inherited
focusOut
Dispatched after a display object loses focus.InteractiveObject
 Inherited
frameConstructed
[broadcast event] Dispatched after the constructors of frame display objects have run but before frame scripts have run.DisplayObject
  Dispatched when the Stage object enters, or leaves, full-screen mode.Stage
 Inherited
keyDown
Dispatched when the user presses a key.InteractiveObject
 Inherited
keyFocusChange
Dispatched when the user attempts to change focus by using keyboard navigation.InteractiveObject
 Inherited
keyUp
Dispatched when the user releases a key.InteractiveObject
 Inherited
middleClick
Dispatched when a user presses and releases the middle button of the user's pointing device over the same InteractiveObject.InteractiveObject
 Inherited
middleMouseDown
Dispatched when a user presses the middle pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
middleMouseUp
Dispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
mouseDown
Dispatched when a user presses the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
mouseFocusChange
Dispatched when the user attempts to change focus by using a pointer device.InteractiveObject
  Dispatched by the Stage object when the mouse pointer moves out of the stage area.Stage
 Inherited
mouseMove
Dispatched when a user moves the pointing device while it is over an InteractiveObject.InteractiveObject
 Inherited
mouseOut
Dispatched when the user moves a pointing device away from an InteractiveObject instance.InteractiveObject
 Inherited
mouseOver
Dispatched when the user moves a pointing device over an InteractiveObject instance.InteractiveObject
 Inherited
mouseUp
Dispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
mouseWheel
Dispatched when a mouse wheel is spun over an InteractiveObject instance.InteractiveObject
 Inherited
nativeDragComplete
Dispatched by the drag initiator InteractiveObject when the user releases the drag gesture.InteractiveObject
 Inherited
nativeDragDrop
Dispatched by the target InteractiveObject when a dragged object is dropped on it and the drop has been accepted with a call to DragManager.acceptDragDrop().InteractiveObject
 Inherited
nativeDragEnter
Dispatched by an InteractiveObject when a drag gesture enters its boundary.InteractiveObject
 Inherited
nativeDragExit
Dispatched by an InteractiveObject when a drag gesture leaves its boundary.InteractiveObject
 Inherited
nativeDragOver
Dispatched by an InteractiveObject continually while a drag gesture remains within its boundary.InteractiveObject
 Inherited
nativeDragStart
Dispatched at the beginning of a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call.InteractiveObject
 Inherited
nativeDragUpdate
Dispatched during a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call.InteractiveObject
 Inherited
paste
Dispatched when the user activates the platform specific accelerator key combination for a paste operation or selects 'Paste' from the text context menu.InteractiveObject
 Inherited
removed
Dispatched when a display object is about to be removed from the display list.DisplayObject
 Inherited
removedFromStage
Dispatched when a display object is about to be removed from the display list, either directly or through the removal of a sub tree in which the display object is contained.DisplayObject
 Inherited
render
[broadcast event] Dispatched when the display list is about to be updated and rendered.DisplayObject
  Dispatched when the scaleMode property of the Stage object is set to StageScaleMode.NO_SCALE and the SWF file is resized.Stage
 Inherited
rightClick
Dispatched when a user presses and releases the right button of the user's pointing device over the same InteractiveObject.InteractiveObject
 Inherited
rightMouseDown
Dispatched when a user presses the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
rightMouseUp
Dispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited
rollOut
Dispatched when the user moves a pointing device away from an InteractiveObject instance.InteractiveObject
 Inherited
rollOver
Dispatched when the user moves a pointing device over an InteractiveObject instance.InteractiveObject
 Inherited
selectAll
Dispatched when the user activates the platform specific accelerator key combination for a select all operation or selects 'Select All' from the text context menu.InteractiveObject
 Inherited
tabChildrenChange
Dispatched when the value of the object's tabChildren flag changes.InteractiveObject
 Inherited
tabEnabledChange
Dispatched when the object's tabEnabled flag changes.InteractiveObject
 Inherited
tabIndexChange
Dispatched when the value of the object's tabIndex property changes.InteractiveObject
 Inherited
textInput
Dispatched when a user enters one or more characters of text.InteractiveObject
Property Detail
alignproperty
align:String
Runtime Versions:  1.0

A value from the StageAlign class that specifies the alignment of the stage in Flash Player or the browser. The following are valid values:

ValueVertical AlignmentHorizontal
StageAlign.TOPTopCenter
StageAlign.BOTTOMBottomCenter
StageAlign.LEFTCenterLeft
StageAlign.RIGHTCenterRight
StageAlign.TOP_LEFTTopLeft
StageAlign.TOP_RIGHTTopRight
StageAlign.BOTTOM_LEFTBottomLeft
StageAlign.BOTTOM_RIGHTBottomRight

The align property is only available to an object that is in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the calling object by calling the Security.allowDomain() method or the Security.alowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.

colorCorrectionproperty 
colorCorrection:String
Runtime Versions:  1.5

Controls Flash Player color correction for displays. Color correction works only if the main monitor is assigned a valid ICC color profile, which specifies the device's particular color attributes. By default, Flash Player tries to match the color correction of its host (usually a browser).

Use the Stage.colorCorrectionSupport property to determine if color correction is available on the current system and the default state. . If color correction is available, all colors on the stage are assumed to be in the sRGB color space, which is the most standard color space. Source profiles of input devices are not considered during color correction. No input color correction is applied; only the stage output is mapped to the main monitor's ICC color profile.

In general, the benefits to activating color management include predictable and consistent color, better conversion, accurate proofing and more efficient cross-media output. Be aware, though, that color management does not provide perfect conversions due to devices having a different gamut from each other or original images. Nor does color management eliminate the need for custom or edited profiles. Color profiles are dependent on browsers, operating systems (OS), OS extensions, output devices, and application support.

Applying color correction degrades Flash Player performance. Flash Player's color correction is a document style color correction because all SWF movies are considered documents with implicit sRGB profiles. Use the Stage.colorCorrectionSupport property to tell Flash Player to correct colors as best as it can when displaying the SWF (document) to the display color space. Flash Player only compensates for differences between monitors, not for differences between input devices (camera/scanner/etc.).

The three possible values are strings with corresponding constants in the flash.display.ColorCorrection class:

See also

colorCorrectionSupportproperty 
colorCorrectionSupport:String  [read-only]
Runtime Versions:  1.5

Specifies whether Flash Player is running on an operating system that supports color correction and whether the color profile of the main (primary) monitor can be read and understood by Flash Player. This property also returns the default state of color correction on the host system (usually the browser). Currently the return values can be:

The three possible values are strings with corresponding constants in the flash.display.ColorCorrectionSupport class:

See also

displayStateproperty 
displayState:String
Runtime Versions:  1.0

A value from the StageDisplayState class that specifies which display state to use. The following are valid values:

For content running in full-screen mode, the system screen saver and power saving options are disabled while video content is playing and until until either the video stops or full-screen mode is exited.

On Linux, setting displayState to StageDisplayState.FULL_SCREEN or StageDisplayState.FULL_SCREEN_INTERACTIVE is an asynchronous operation.


Throws
SecurityError — Calling the displayState property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0. Trying to set the displayState property while the settings dialog is displayed, without a user response, or if the param or embed HTML tag's allowFullScreen attribute is not set to true throws a security error.

See also

focusproperty 
focus:InteractiveObject
Runtime Versions:  1.0

The interactive object with keyboard focus; or null if focus is not set or if the focused object belongs to a security sandbox to which the calling object does not have access.


Throws
Error — Throws an error if focus cannot be set to the target.
frameRateproperty 
frameRate:Number
Runtime Versions:  1.0

Gets and sets the frame rate of the stage. The frame rate is defined as frames per second. By default the rate is set to the frame rate of the first SWF file loaded. Valid range for the frame rate is from 0.01 to 1000 frames per second.

Note: An application might not be able to follow high frame rate settings, either because the target platform is not fast enough or the player is synchronized to the vertical blank timing of the display device (usually 60 Hz on LCD devices). In some cases, a target platform might also choose to lower the maximum frame rate if it anticipates high CPU usage.

For content running in Adobe AIR, setting the frameRate property of one Stage object changes the frame rate for all Stage objects (used by different NativeWindow objects).


Throws
SecurityError — Calling the frameRate property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
fullScreenHeightproperty 
fullScreenHeight:uint  [read-only]
Runtime Versions:  1.0

Returns the height of the monitor that will be used when going to full screen size, if that state is entered immediately. If the user has multiple monitors, the monitor that's used is the monitor that most of the stage is on at the time.

Note: If the user has the opportunity to move the browser from one monitor to another between retrieving the value and going to full screen size, the value could be incorrect. If you retrieve the value in an event handler that sets Stage.displayState to StageDisplayState.FULL_SCREEN, the value will be correct.

This is the pixel height of the monitor and is the same as the stage height would be if Stage.align is set to StageAlign.TOP_LEFT and Stage.scaleMode is set to StageScaleMode.NO_SCALE.

See also

fullScreenSourceRectproperty 
fullScreenSourceRect:Rectangle
Runtime Versions:  1.0

Sets Flash Player to scale a specific region of the stage to full-screen mode. If available, Flash Player scales in hardware, which uses the graphics and video card on a user's computer, and generally displays content more quickly than software scaling.

When this property is set to a valid rectangle and the displayState property is set to full-screen mode, Flash Player scales the specified area. The actual Stage size in pixels within ActionScript does not change. Flash Player enforces a minimum limit for the size of the rectangle to accommodate the standard "Press Esc to exit full-screen mode" message. This limit is usually around 260 by 30 pixels but can vary on platform and Flash Player version.

This property can only be set when Flash Player is not in full-screen mode. To use this property correctly, set this property first, then set the displayState property to full-screen mode, as shown in the code examples.

To enable scaling, set the fullScreenSourceRect property to a rectangle object:

  
  // valid, will enable hardware scaling
  stage.fullScreenSourceRect = new Rectangle(0,0,320,240); 
  

To disable scaling, set the fullScreenSourceRect=null in ActionScript 3.0, and undefined in ActionScript 2.0.

  stage.fullScreenSourceRect = null;
  

The end user also can select within Flash Player Display Settings to turn off hardware scaling, which is enabled by default. For more information, see www.adobe.com/go/display_settings.

See also

fullScreenWidthproperty 
fullScreenWidth:uint  [read-only]
Runtime Versions:  1.0

Returns the width of the monitor that will be used when going to full screen size, if that state is entered immediately. If the user has multiple monitors, the monitor that's used is the monitor that most of the stage is on at the time.

Note: If the user has the opportunity to move the browser from one monitor to another between retrieving the value and going to full screen size, the value could be incorrect. If you retrieve the value in an event handler that sets Stage.displayState to StageDisplayState.FULL_SCREEN, the value will be correct.

This is the pixel width of the monitor and is the same as the stage width would be if Stage.align is set to StageAlign.TOP_LEFT and Stage.scaleMode is set to StageScaleMode.NO_SCALE.

See also

heightproperty 
height:Number[override]
Runtime Versions:  1.0

Indicates the height of the display object, in pixels. The height is calculated based on the bounds of the content of the display object. When you set the height property, the scaleY property is adjusted accordingly, as shown in the following code:

    var rect:Shape = new Shape();
    rect.graphics.beginFill(0xFF0000);
    rect.graphics.drawRect(0, 0, 100, 100);
    trace(rect.scaleY) // 1;
    rect.height = 200;
    trace(rect.scaleY) // 2;

Except for TextField and Video objects, a display object with no content (such as an empty sprite) has a height of 0, even if you try to set height to a different value.


Throws
SecurityError — Referencing the height property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
 
IllegalOperationError — It is always illegal to set the height property of a Stage object, even if the calling object is the Stage owner (the main SWF file).
mouseChildrenproperty 
mouseChildren:Boolean[override]
Runtime Versions:  1.0

Determines whether or not the children of the object are mouse enabled. If an object is mouse enabled, a user can interact with it by using a mouse. The default is true.

This property is useful when you create a button with an instance of the Sprite class (instead of using the SimpleButton class). When you use a Sprite instance to create a button, you can choose to decorate the button by using the addChild() method to add additional Sprite instances. This process can cause unexpected behavior with mouse events because the Sprite instances you add as children can become the target object of a mouse event when you expect the parent instance to be the target object. To ensure that the parent instance serves as the target objects for mouse events, you can set the mouseChildren property of the parent instance to false.

No event is dispatched by setting this property. You must use the addEventListener() method to create interactive functionality.


Throws
SecurityError — Referencing the mouseChildren property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
nativeWindowproperty 
nativeWindow:NativeWindow  [read-only]
Runtime Versions:  1.0

A reference to the NativeWindow object containing this Stage.

The window represents the native operating system window; the Stage represents the content contained by the window. This property is only valid for content running in AIR. In Flash Player (content running in a browser), this property will be null.

numChildrenproperty 
numChildren:int  [read-only] [override]
Runtime Versions:  1.0

Returns the number of children of this object.


Throws
SecurityError — Referencing the numChildren property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
qualityproperty 
quality:String
Runtime Versions:  1.0

A value from the StageQuality class that specifies which rendering quality is used. The following are valid values:

Higher quality settings produce better rendering of scaled bitmaps. However, higher quality settings are computationally more expensive. In particular, when rendering scaled video, using higher quality settings can reduce the frame rate.

For content running in Adobe AIR, quality can be set to StageQuality.BEST or StageQuality.HIGH (and the default value is StageQuality.HIGH). Attempting to set it to another value has no effect (and the property remains unchanged).

For content running in Adobe AIR, setting the quality property of one Stage object changes the rendering quality for all Stage objects (used by different NativeWindow objects).

Note: The operating system draws the device fonts, which are therefore unaffected by the quality property.


Throws
SecurityError — Calling the quality property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.

See also

scaleModeproperty 
scaleMode:String
Runtime Versions:  1.0

A value from the StageScaleMode class that specifies which scale mode to use. The following are valid values:


Throws
SecurityError — Calling the scaleMode property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
showDefaultContextMenuproperty 
showDefaultContextMenu:Boolean
Runtime Versions:  1.0

Specifies whether to show or hide the default items in the Flash Player context menu.

If the showDefaultContextMenu property is set to true (the default), all context menu items appear. If the showDefaultContextMenu property is set to false, only the Settings and About Adobe Flash Player menu items appear.


Throws
SecurityError — Calling the showDefaultContextMenu property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
stageFocusRectproperty 
stageFocusRect:Boolean
Runtime Versions:  1.0

Specifies whether or not objects display a glowing border when they have focus.


Throws
SecurityError — Calling the stageFocusRect property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
stageHeightproperty 
stageHeight:int
Runtime Versions:  1.0

The current height, in pixels, of the Stage.

If the value of the Stage.scaleMode property is set to StageScaleMode.NO_SCALE when the user resizes the window, the Stage content maintains its size while the stageHeight property changes to reflect the new height size of the screen area occupied by the SWF file. (In the other scale modes, the stageHeight property always reflects the original height of the SWF file.) You can add an event listener for the resize event and then use the stageHeight property of the Stage class to determine the actual pixel dimension of the resized Flash Player window. The event listener allows you to control how the screen content adjusts when the user resizes the window.

Note: In an HTML page hosting the SWF file, both the object and embed tags' height attributes must be set to a percentage (such as 100%), not pixels. If the settings are generated by JavaScript code, the height parameter of the AC_FL_RunContent() method must be set to a percentage, too. This percentage is applied to the stageHeight value.


Throws
SecurityError — Calling the stageHeight property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
stageWidthproperty 
stageWidth:int
Runtime Versions:  1.0

Specifies the current width, in pixels, of the Stage.

If the value of the Stage.scaleMode property is set to StageScaleMode.NO_SCALE when the user resizes the window, the Stage content maintains its defined size while the stageWidth property changes to reflect the new width size of the screen area occupied by the SWF file. (In the other scale modes, the stageWidth property always reflects the original width of the SWF file.) You can add an event listener for the resize event and then use the stageWidth property of the Stage class to determine the actual pixel dimension of the resized Flash Player window. The event listener allows you to control how the screen content adjusts when the user resizes the window.

Note: In an HTML page hosting the SWF file, both the object and embed tags' width attributes must be set to a percentage (such as 100%), not pixels. If the settings are generated by JavaScript code, the width parameter of the AC_FL_RunContent() method must be set to a percentage, too. This percentage is applied to the stageWidth value.


Throws
SecurityError — Calling the stageWidth property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
tabChildrenproperty 
tabChildren:Boolean[override]
Runtime Versions:  1.0

Determines whether the children of the object are tab enabled. Enables or disables tabbing for the children of the object. The default is true.


Throws
SecurityError — Referencing the tabChildren property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
textSnapshotproperty 
textSnapshot:flash.text:TextSnapshot  [read-only] [override]
Runtime Versions:  1.0

Returns a TextSnapshot object for this DisplayObjectContainer instance.


Throws
IllegalOperationError — Referencing the textSnapshot property of a Stage object throws an exception because the Stage class does not implement this property. To avoid this, call the textSnapshot property of a display object container other than the Stage object.
widthproperty 
width:Number[override]
Runtime Versions:  1.0

Indicates the width of the display object, in pixels. The width is calculated based on the bounds of the content of the display object. When you set the width property, the scaleX property is adjusted accordingly, as shown in the following code:

    var rect:Shape = new Shape();
    rect.graphics.beginFill(0xFF0000);
    rect.graphics.drawRect(0, 0, 100, 100);
    trace(rect.scaleX) // 1;
    rect.width = 200;
    trace(rect.scaleX) // 2;

Except for TextField and Video objects, a display object with no content (such as an empty sprite) has a width of 0, even if you try to set width to a different value.


Throws
SecurityError — Referencing the width property of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
 
IllegalOperationError — It is always illegal to set the width property of a Stage object, even if you are the Stage owner.
wmodeGPUproperty 
wmodeGPU:Boolean  [read-only]
Runtime Versions:  1.5.2

Indicates whether GPU compositing is available and in use. The wmodeGPU value is true only when all three of the following conditions exist:

Specifically, the wmodeGPU property indicates one of the following:

  1. GPU compositing has not been requested or is unavailable. In this case, the wmodeGPU property value is false.
  2. GPU compositing has been requested (if applicable and available), but the environment is operating in "fallback mode" (not optimal rendering) due to limitations of the content. In this case, the wmodeGPU property value is true.
  3. GPU compositing has been requested (if applicable and available), and the environment is operating in the best mode. In this case, the wmodeGPU property value is also true.

In other words, the wmodeGPU property identifies the capability and state of the rendering environment. For runtimes that do not support GPU compositing, such as AIR 1.5.2, the value is always false, because (as stated above) the value is true only when GPU compositing has been requested, is available, and is in use.

The wmodeGPU property is useful to determine, at runtime, whether or not GPU compositing is in use. The value of wmodeGPU indicates if your content is going to be scaled by hardware, or not, so you can present graphics at the correct size. You can also determine if you're rendering in a fast path or not, so that you can adjust your content complexity accordingly.

For Flash Player in a browser, GPU compositing can be requested by the value of gpu for the wmode HTML parameter in the page hosting the SWF file. For other configurations, GPU compositing can be requested in the header of a SWF file (set using SWF authoring tools).

However, the wmodeGPU property does not identify the current rendering performance. Even if GPU compositing is "in use" the rendering process might not be operating in the best mode. To adjust your content for optimal rendering, use a Flash runtime debugger version, and set the DisplayGPUBlendsetting in your mm.cfg file.

Note: This property is always false when referenced from ActionScript that runs before the runtime performs its first rendering pass. For example, if you examine wmodeGPU from a script in Frame 1 of Adobe Flash Professional, and your SWF file is the first SWF file loaded in a new instance of the runtime, then the wmodeGPU value is false. To get an accurate value, wait until at least one rendering pass has occurred. If you write an event listener for the exitFrame event of any DisplayObject, the wmodeGPU value at is the correct value.

Method Detail
addChild()method
public function addChild(child:DisplayObject):DisplayObject
Runtime Versions:  1.0

Adds a child DisplayObject instance to this DisplayObjectContainer instance. The child is added to the front (top) of all other children in this DisplayObjectContainer instance. (To add a child to a specific index position, use the addChildAt() method.)

If you add a child object that already has a different display object container as a parent, the object is removed from the child list of the other display object container.

Parameters

child:DisplayObject — The DisplayObject instance to add as a child of this DisplayObjectContainer instance.

Returns
DisplayObject — The DisplayObject instance that you pass in the child parameter.

Throws
SecurityError — Calling the addChild() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
addChildAt()method 
public function addChildAt(child:DisplayObject, index:int):DisplayObject
Runtime Versions:  1.0

Adds a child DisplayObject instance to this DisplayObjectContainer instance. The child is added at the index position specified. An index of 0 represents the back (bottom) of the display list for this DisplayObjectContainer object.

For example, the following example shows three display objects, labeled a, b, and c, at index positions 0, 2, and 1, respectively:

b over c over a

If you add a child object that already has a different display object container as a parent, the object is removed from the child list of the other display object container.

Parameters

child:DisplayObject — The DisplayObject instance to add as a child of this DisplayObjectContainer instance.
 
index:int — The index position to which the child is added. If you specify a currently occupied index position, the child object that exists at that position and all higher positions are moved up one position in the child list.

Returns
DisplayObject — The DisplayObject instance that you pass in the child parameter.

Throws
SecurityError — Calling the addChildAt() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
addEventListener()method 
public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Runtime Versions:  1.0

Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event.

JavaScript code in the AIR runtime uses this method to register event listeners for events defined by the AIR APIs. For other JavaScript events (such as the onload event of the DOM body object), you can use standard event handling techniques, as you would for content running in the browser.

After you successfully register an event listener, you cannot change its priority through additional calls to addEventListener(). To change a listener's priority, you must first call removeListener(). Then you can register the listener again with the new priority level.

Keep in mind that after the listener is registered, subsequent calls to addEventListener() with a different type or useCapture value result in the creation of a separate listener registration.

If you no longer need an event listener, remove it by calling removeEventListener(), or memory problems could result. Objects with registered event listeners are not automatically removed from memory because the garbage collector does not remove objects that still have references.

Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.

Parameters

type:String — The type of event.
 
listener:Function — The listener function that processes the event. This function must accept an Event object as its only parameter and must return nothing .

The function can have any name.

 
useCapture:Boolean (default = false)This parameter applies to display objects in the ActionScript 3.0 display list architecture, used by SWF content.
 
priority:int (default = 0) — The priority level of the event listener. The priority is designated by a signed 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0.
 
useWeakReference:Boolean (default = false) — Determines whether the reference to the listener is strong or weak. A strong reference (the default) prevents your listener from being garbage-collected. A weak reference does not.

Class-level member functions are not subject to garbage collection, so you can set useWeakReference to true for class-level member functions without subjecting them to garbage collection. If you set useWeakReference to true for a listener that is a nested inner function, the function will be garbage-collected and no longer persistent. If you create references to the inner function (save it in another variable) then it is not garbage-collected and stays persistent.


Throws
SecurityError — Calling the addEventListener method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this situation, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
assignFocus()method 
public function assignFocus(objectToFocus:InteractiveObject, direction:String):void
Runtime Versions:  1.0

Sets keyboard focus to the interactive object specified by objectToFocus, with the focus direction specified by the direction parameter.

The concept of focus direction must be defined by the application (or application framework). No intrinsic focus sorting of interactive objects exists, although you could use other available properties to establish an ordering principle. For example, you could sort interactive objects according to their positions on the Stage or in the display list. Calling assignFocus() is equivalent to setting the Stage.focus property, with the additional ability to indicate the direction from which the focus is being set.

The objectToFocus will dispatch a focusIn event on recieving focus. The direction property of the FocusEvent object will report the setting of the direction parameter.

If you assign an HTMLLoader object to the objectToFocus parameter, the HTMLLoader object selects the appropriate focusable object in the HTML DOM, based on the direction parameter value. If it is FocusDirection.BOTTOM, the focusable object in the HTML DOM at the end of the reading order is given focus. If it is FocusDirection.TOP, the focusable object in the HTML DOM at the beginning of the reading order is given focus. If it is NONE, the HTMLLoader object receives focus without changing its current focused element.

Parameters

objectToFocus:InteractiveObject — The object to focus, or null to clear the focus from any element on the Stage.
 
direction:String — The direction from which objectToFocus is being focused. Valid values are enumerated as constants in the FocusDirection class.


Throws
Error — If focus cannot be set to the target or direction is not a valid type.

See also

dispatchEvent()method 
public function dispatchEvent(event:Event):Boolean
Runtime Versions:  1.0

Dispatches an event into the event flow. The event target is the EventDispatcher object upon which the dispatchEvent() method is called.

Parameters

event:Event — The Event object that is dispatched into the event flow. If the event is being redispatched, a clone of the event is created automatically. After an event is dispatched, its target property cannot be changed, so you must create a new copy of the event for redispatching to work.

Returns
Boolean — A value of true if the event was successfully dispatched. A value of false indicates failure or that preventDefault() was called on the event.

Throws
SecurityError — Calling the dispatchEvent() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
hasEventListener()method 
public function hasEventListener(type:String):Boolean
Runtime Versions:  1.0

Checks whether the EventDispatcher object has any listeners registered for a specific type of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether a specific event type actually triggers an event listener, use willTrigger().

The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter. The event flow applies to the ActionScript 3.0 display list, used in SWF content.

When hasEventListener() is called from a LoaderInfo object, only the listeners that the caller can access are considered.

Parameters

type:String — The type of event.

Returns
Boolean — A value of true if a listener of the specified type is registered; false otherwise.

Throws
SecurityError — Calling the hasEventListener() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
invalidate()method 
public function invalidate():void
Runtime Versions:  1.0

Calling the invalidate() method signals Flash Player to alert display objects on the next opportunity it has to render the display list (for example, when the playhead advances to a new frame). After you call the invalidate() method, when the display list is next rendered, Flash Player sends a render event to each display object that has registered to listen for the render event. You must call the invalidate() method each time you want Flash Player to send render events.

The render event gives you an opportunity to make changes to the display list immediately before it is actually rendered. This lets you defer updates to the display list until the latest opportunity. This can increase performance by eliminating unnecessary screen updates.

The render event is dispatched only to display objects that are in the same security domain as the code that calls the stage.invalidate() method, or to display objects from a security domain that has been granted permission via the Security.allowDomain() method.

See also

isFocusInaccessible()method 
public function isFocusInaccessible():Boolean
Runtime Versions:  1.0

Determines whether the Stage.focus property returns null for security reasons. In other words, isFocusInaccessible returns true if the object that has focus belongs to a security sandbox to which the SWF file does not have access.

Returns
Booleantrue if the object that has focus belongs to a security sandbox to which the SWF file does not have access.
removeChildAt()method 
public function removeChildAt(index:int):DisplayObject
Runtime Versions:  1.0

Removes a child DisplayObject from the specified index position in the child list of the DisplayObjectContainer. The parent property of the removed child is set to null, and the object is garbage collected if no other references to the child exist. The index positions of any display objects above the child in the DisplayObjectContainer are decreased by 1.

The garbage collector reallocates unused memory space. When a variable or object is no longer actively referenced or stored somewhere, the garbage collector sweeps through and wipes out the memory space it used to occupy if no other references to it exist.

Parameters

index:int — The child index of the DisplayObject to remove.

Returns
DisplayObject — The DisplayObject instance that was removed.

Throws
SecurityError — Calling the removeChildAt() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the object to be removed. To avoid this, the owner of that object can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
setChildIndex()method 
public function setChildIndex(child:DisplayObject, index:int):void
Runtime Versions:  1.0

Changes the position of an existing child in the display object container. This affects the layering of child objects. For example, the following example shows three display objects, labeled a, b, and c, at index positions 0, 1, and 2, respectively:

c over b over a

When you use the setChildIndex() method and specify an index position that is already occupied, the only positions that change are those in between the display object's former and new position. All others will stay the same. If a child is moved to an index LOWER than its current index, all children in between will INCREASE by 1 for their index reference. If a child is moved to an index HIGHER than its current index, all children in between will DECREASE by 1 for their index reference. For example, if the display object container in the previous example is named container, you can swap the position of the display objects labeled a and b by calling the following code:

container.setChildIndex(container.getChildAt(1), 0);

This code results in the following arrangement of objects:

c over a over b

Parameters

child:DisplayObject — The child DisplayObject instance for which you want to change the index number.
 
index:int — The resulting index number for the child display object.


Throws
SecurityError — Calling the setChildIndex() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
swapChildrenAt()method 
public function swapChildrenAt(index1:int, index2:int):void
Runtime Versions:  1.0

Swaps the z-order (front-to-back order) of the child objects at the two specified index positions in the child list. All other child objects in the display object container remain in the same index positions.

Parameters

index1:int — The index position of the first child object.
 
index2:int — The index position of the second child object.


Throws
SecurityError — Calling the swapChildrenAt() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the owner of either of the objects to be swapped. To avoid this, the object owners can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
willTrigger()method 
public function willTrigger(type:String):Boolean
Runtime Versions:  1.0

Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.

The difference between the hasEventListener() and the willTrigger() methods is that hasEventListener() examines only the object to which it belongs, whereas the willTrigger() method examines the entire event flow for the event specified by the type parameter. The event flow applies to the ActionScript 3.0 display list, used in SWF content.

When willTrigger() is called from a LoaderInfo object, only the listeners that the caller can access are considered.

Parameters

type:String — The type of event.

Returns
Boolean — A value of true if a listener of the specified type will be triggered; false otherwise.

Throws
SecurityError — Calling the willTrigger() method of a Stage object throws an exception for any caller that is not in the same security sandbox as the Stage owner (the main SWF file). To avoid this, the Stage owner can grant permission to the domain of the caller by calling the Security.allowDomain() method or the Security.allowInsecureDomain() method. For more information, see the "Security" chapter in Programming ActionScript 3.0.
Event Detail
fullScreen Event
Event Object Type: flash.events.FullScreenEvent
property FullScreenEvent.type = flash.events.FullScreenEvent.FULL_SCREEN
Runtime Versions:  1.0

Dispatched when the Stage object enters, or leaves, full-screen mode. A change in full-screen mode can be initiated through ActionScript, or the user invoking a keyboard shortcut, or if the current focus leaves the full-screen window.

The FullScreenEvent.FULL_SCREEN constant defines the value of the type property of a fullScreen event object.

This event has the following properties:

PropertyValue
fullScreentrue if the display state is full screen or false if it is normal.
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetThe Stage object.
mouseLeave Event  
Event Object Type: flash.events.Event
property Event.type = flash.events.Event.MOUSE_LEAVE
Runtime Versions:  1.0

Dispatched by the Stage object when the mouse pointer moves out of the stage area.

The Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object.

This event has the following properties:

PropertyValue
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetThe Stage object. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.
resize Event  
Event Object Type: flash.events.Event
property Event.type = flash.events.Event.RESIZE
Runtime Versions:  1.0

Dispatched when the scaleMode property of the Stage object is set to StageScaleMode.NO_SCALE and the SWF file is resized.

The Event.RESIZE constant defines the value of the type property of a resize event object.

This event has the following properties:

PropertyValue
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetThe Stage object.