window.runtime propertywindow.runtime.flash.desktop.Icon
InheritanceIcon Inheritance EventDispatcher
Runtime Versions:  1.0

The Icon class represents an operating system icon.

An Icon object has one property, bitmaps, which is an array of BitmapData objects. Only one image is displayed at a time. The operating system selects the image closest in size to the icon's current display size, scaling if necessary.

See also

File.icon
BitmapData


Properties
 PropertyDefined By
  bitmaps : Array
The icon image as an array of BitmapData objects of different sizes.
Icon
Public Methods
 MethodDefined By
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event.
EventDispatcher
 Inherited
Dispatches an event into the event flow.
EventDispatcher
 Inherited
Checks whether the EventDispatcher object has any listeners registered for a specific type of event.
EventDispatcher
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object.
EventDispatcher
 Inherited
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
EventDispatcher
Events
 Event Summary Defined By
 Inherited[broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active.EventDispatcher
 Inherited[broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive.EventDispatcher
Property Detail
bitmapsproperty
bitmaps:Array
Runtime Versions:  1.0

The icon image as an array of BitmapData objects of different sizes.

When an icon is displayed in a given operating system context, the bitmap in the array closest to the displayed size is used (and scaled if necessary). Common sizes include 16x16, 32x32, 48x48, and 128x128. (512x512 pixel icons may be used for some operating system icons in the near future.)

In some contexts, the operating system may use a default system icon if nothing has been assigned to the bitmaps property. In other contexts, no icon appears.

To set or change the icon appearance, assign an array of BitmapData objects to the bitmaps property:

  icon.bitmaps = new Array(icon16x16.bitmapData, icon128x128.bitmapData);
  

Modifying the bitmaps array directly has no effect.

To clear the icon image, assign an empty array to the bitmaps property.

Note: When loading image files for an icon, the PNG file format generally provides the best alpha blending. The GIF format supports only on or off transparency (no blending). The JPG format does not support transparency at all.

See also