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K — class Keyboard
Constant associated with the key code value for the K key (75).
kerning — class TextFormat
A Boolean value that indicates whether kerning is enabled (true) or disabled (false).
Keyboard — final class, package window.runtime.flash.ui
The Keyboard class is used to build an interface that can be controlled by a user with a standard keyboard.
KEYBOARD — class InteractionInputType
The InteractionInputType.KEYBOARD constant defines the value of the type property of a keyboard event object.
KeyboardEvent — class, package window.runtime.flash.events
A KeyboardEvent object id dispatched in response to user input through a keyboard.
KeyboardEvent(, , , , , , , , , , ) — Constructor, class KeyboardEvent
Creates an Event object that contains specific information about keyboard events.
keyCode — class SliderEvent
Gets the key code for the key that was pressed to trigger the event.
keyCode — class FocusEvent
The key code value of the key pressed to trigger a keyFocusChange event.
keyCode — class KeyboardEvent
The key code value of the key pressed or released.
keyDown — Event, class InteractiveObject
Dispatched when the user presses a key.
KEY_DOWN — class KeyboardEvent
Defines the value of the type property of a keyDown event object.
keyEquivalent — class NativeMenuItem
The key equivalent for this menu item.
keyEquivalentModifiers — class NativeMenuItem
The array of key codes for the key equivalent modifiers.
keyFocusChange — Event, class InteractiveObject
Dispatched when the user attempts to change focus by using keyboard navigation.
KEY_FOCUS_CHANGE — class FocusEvent
Defines the value of the type property of a keyFocusChange event object.
Keyframe — class, package window.runtime.fl.motion
The Keyframe class defines the visual state at a specific time in a motion tween.
Keyframe() — Constructor, class Keyframe
Constructor for keyframe instances.
keyFrameInterval — class Camera
The number of video frames transmitted in full (called keyframes) instead of being interpolated by the video compression algorithm.
keyframes — class Motion
An array of keyframes that define the motion's behavior over time.
keyframesCompact — class Motion
A compact array of keyframes, where each index is occupied by a keyframe.
keyLocation — class KeyboardEvent
Indicates the location of the key on the keyboard.
KeyLocation — final class, package window.runtime.flash.ui
The KeyLocation class contains constants that indicate the location of a key pressed on the keyboard.
KEYNAME_BEGIN — class Keyboard
KEYNAME_BREAK — class Keyboard
KEYNAME_CLEARDISPLAY — class Keyboard
KEYNAME_CLEARLINE — class Keyboard
KEYNAME_DELETE — class Keyboard
KEYNAME_DELETECHAR — class Keyboard
KEYNAME_DELETELINE — class Keyboard
KEYNAME_DOWNARROW — class Keyboard
KEYNAME_END — class Keyboard
KEYNAME_EXECUTE — class Keyboard
KEYNAME_F1 — class Keyboard
KEYNAME_F10 — class Keyboard
KEYNAME_F11 — class Keyboard
KEYNAME_F12 — class Keyboard
KEYNAME_F13 — class Keyboard
KEYNAME_F14 — class Keyboard
KEYNAME_F15 — class Keyboard
KEYNAME_F16 — class Keyboard
KEYNAME_F17 — class Keyboard
KEYNAME_F18 — class Keyboard
KEYNAME_F19 — class Keyboard
KEYNAME_F2 — class Keyboard
KEYNAME_F20 — class Keyboard
KEYNAME_F21 — class Keyboard
KEYNAME_F22 — class Keyboard
KEYNAME_F23 — class Keyboard
KEYNAME_F24 — class Keyboard
KEYNAME_F25 — class Keyboard
KEYNAME_F26 — class Keyboard
KEYNAME_F27 — class Keyboard
KEYNAME_F28 — class Keyboard
KEYNAME_F29 — class Keyboard
KEYNAME_F3 — class Keyboard
KEYNAME_F30 — class Keyboard
KEYNAME_F31 — class Keyboard
KEYNAME_F32 — class Keyboard
KEYNAME_F33 — class Keyboard
KEYNAME_F34 — class Keyboard
KEYNAME_F35 — class Keyboard
KEYNAME_F4 — class Keyboard
KEYNAME_F5 — class Keyboard
KEYNAME_F6 — class Keyboard
KEYNAME_F7 — class Keyboard
KEYNAME_F8 — class Keyboard
KEYNAME_F9 — class Keyboard
KEYNAME_FIND — class Keyboard
KEYNAME_HELP — class Keyboard
KEYNAME_HOME — class Keyboard
KEYNAME_INSERT — class Keyboard
KEYNAME_INSERTCHAR — class Keyboard
KEYNAME_INSERTLINE — class Keyboard
KEYNAME_LEFTARROW — class Keyboard
KEYNAME_MENU — class Keyboard
KEYNAME_MODESWITCH — class Keyboard
KEYNAME_NEXT — class Keyboard
KEYNAME_PAGEDOWN — class Keyboard
KEYNAME_PAGEUP — class Keyboard
KEYNAME_PAUSE — class Keyboard
KEYNAME_PREV — class Keyboard
KEYNAME_PRINT — class Keyboard
KEYNAME_PRINTSCREEN — class Keyboard
KEYNAME_REDO — class Keyboard
KEYNAME_RESET — class Keyboard
KEYNAME_RIGHTARROW — class Keyboard
KEYNAME_SCROLLLOCK — class Keyboard
KEYNAME_SELECT — class Keyboard
KEYNAME_STOP — class Keyboard
KEYNAME_SYSREQ — class Keyboard
KEYNAME_SYSTEM — class Keyboard
KEYNAME_UNDO — class Keyboard
KEYNAME_UPARROW — class Keyboard
KEYNAME_USER — class Keyboard
keyUp — Event, class InteractiveObject
Dispatched when the user releases a key.
KEY_UP — class KeyboardEvent
Defines the value of the type property of a keyUp event object.
knockout — class BevelFilter
Applies a knockout effect (true), which effectively makes the object's fill transparent and reveals the background color of the document.
knockout — class DropShadowFilter
Applies a knockout effect (true), which effectively makes the object's fill transparent and reveals the background color of the document.
knockout — class GlowFilter
Specifies whether the object has a knockout effect.
knockout — class GradientBevelFilter
Specifies whether the object has a knockout effect.
knockout — class GradientGlowFilter
Specifies whether the object has a knockout effect.
KOREAN — class IMEConversionMode
The string "KOREAN", for use with the IME.conversionMode property.
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