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F — class Keyboard
Constant associated with the key code value for the F key (70).
F1 — class Keyboard
Constant associated with the key code value for the F1 key (112).
F10 — class Keyboard
Constant associated with the key code value for the F10 key (121).
F11 — class Keyboard
Constant associated with the key code value for the F11 key (122).
F12 — class Keyboard
Constant associated with the key code value for the F12 key (123).
F13 — class Keyboard
Constant associated with the key code value for the F13 key (124).
F14 — class Keyboard
Constant associated with the key code value for the F14 key (125).
F15 — class Keyboard
Constant associated with the key code value for the F15 key (126).
F2 — class Keyboard
Constant associated with the key code value for the F2 key (113).
F3 — class Keyboard
Constant associated with the key code value for the F3 key (114).
F4 — class Keyboard
Constant associated with the key code value for the F4 key (115).
F5 — class Keyboard
Constant associated with the key code value for the F5 key (116).
F6 — class Keyboard
Constant associated with the key code value for the F6 key (117).
F7 — class Keyboard
Constant associated with the key code value for the F7 key (118).
F8 — class Keyboard
Constant associated with the key code value for the F8 key (119).
F9 — class Keyboard
Constant associated with the key code value for the F9 key (120).
Fade — class, package window.runtime.fl.transitions
The Fade class fades the movie clip object in or out.
fallbackServerName — class NCManager
Exposes the fallbackServerName property indirectly or directly.
false — Statement
A Boolean value representing false.
fastForward — Event, class FLVPlayback
Dispatched when the location of the playhead moves forward by a call to the seek() method or by clicking the ForwardButton control.
FAST_FORWARD — class VideoEvent
Defines the value of the type property of a fastForward event object.
fforward() — method, class Tween
Forwards the tweened animation directly to the final value of the tweened animation.
file — class StackFrame
The file name of the SWF file being debugged.
File — class, package window.runtime.flash.filesystem
A File object represents a path to a file or directory.
File() — Constructor, class File
The constructor function for the File class.
FileFilter — final class, package window.runtime.flash.net
The FileFilter class is used to indicate what files on the user's system are shown in the file-browsing dialog box that is displayed when the FileReference.browse() method, the FileReferenceList.browse() method is called or a browse method of a File, FileReference, or FileReferenceList object is called.
FileFilter(, , ) — Constructor, class FileFilter
Creates a new FileFilter instance.
fileList — class FileReferenceList
An array of FileReference objects.
FileListEvent — class, package window.runtime.flash.events
A File object dispatches a FileListEvent object when a call to the getDirectoryListingAsync() method of a File object successfully enumerates a set of files and directories or when a user selects files after a call to the browseForOpenMultiple() method.
FileListEvent(, , , ) — Constructor, class FileListEvent
The constructor function for a FileListEvent object.
FILE_LIST_FORMAT — class ClipboardFormats
An array of files.
FileMode — class, package window.runtime.flash.filesystem
The FileMode class defines string constants used in the fileMode parameter of the open() and openAsync() methods of the FileStream class.
FileReference — class, package window.runtime.flash.net
The FileReference class provides a means to upload and download files between a user's computer and a server.
FileReference() — Constructor, class FileReference
Creates a new FileReference object.
FileReferenceList — class, package window.runtime.flash.net
The FileReferenceList class provides a means to let users select one or more files for uploading.
FileReferenceList() — Constructor, class FileReferenceList
Creates a new FileReferenceList object.
files — class FileListEvent
An array of File objects representing the files and directories found or selected.
FileStream — class, package window.runtime.flash.filesystem
A FileStream object is used to read and write files.
FileStream() — Constructor, class FileStream
Creates a FileStream object.
fillRect(, ) — method, class BitmapData
Fills a rectangular area of pixels with a specified ARGB color.
filter(, ) — method, class Array
Executes a test function on each item in the array and constructs a new array for all items that return true for the specified function.
filters — class Keyframe
An array that contains each filter object to be applied to the target object at a particular keyframe.
filters — class DisplayObject
An indexed array that contains each filter object currently associated with the display object.
final — Statement
Specifies that a method cannot be overridden or that a class cannot be extended.
findCuePoint(, ) — method, class FLVPlayback
Finds the cue point of the type specified by the type parameter and having the time, name, or combination of time and name that you specify through the parameters.
findFocusManagerComponent() — method, class FocusManager
Retrieves the interactive object that contains the given object, if any.
findFocusManagerComponent() — method, interface IFocusManager
Retrieves the IFocusManagerComponent object that contains the specified object, if there is one.
findNearestCuePoint(, ) — method, class FLVPlayback
Finds a cue point of the specified type that matches or is earlier than the time that you specify.
findNextCuePointWithName() — method, class FLVPlayback
Finds the next cue point in my_cuePoint.array that has the same name as my_cuePoint.name.
findText(, , ) — method, class TextSnapshot
Searches the specified TextSnapshot object and returns the position of the first occurrence of textToFind found at or after beginIndex.
finish — class Tween
A number indicating the ending value of the target object property that is to be tweened.
firstChild — class XMLNode
Evaluates the specified XMLDocument object and references the first child in the parent node's child list.
firstFrame — class Keyframe
Stores the name of the first frame for motion tweens, which affects graphic symbols only.
fl.accessibility — package
The fl.accessibility package contains classes for supporting accessibility in the Flash components.
FLASH1 — class SWFVersion
SWF file format version 1.0.
FLASH2 — class SWFVersion
SWF file format version 2.0.
FLASH3 — class SWFVersion
SWF file format version 3.0.
FLASH4 — class SWFVersion
SWF file format version 4.0.
FLASH5 — class SWFVersion
SWF file format version 5.0.
FLASH6 — class SWFVersion
SWF file format version 6.0.
FLASH7 — class SWFVersion
SWF file format version 7.0.
FLASH8 — class SWFVersion
SWF file format version 8.0.
FLASH9 — class SWFVersion
SWF file format version 9.0.
flash.accessibility — package
The flash.accessibility package contains classes for supporting accessibility in Flash content and applications.
flash.data — package
The flash.data package contains classes used for working with Adobe AIR local SQL databases.
flash.desktop — package
The flash.desktop package contains classes used for copy-and-paste and drag-and-drop operations, as well as the Icon class, used to define system icons used by a file.
flash.display — package
The flash.display package contains the core classes that the Flash Player uses to build visual displays.
flash.errors — package
The flash.errors package contains a set of commonly used error classes.
flash.events — package
The flash.events package supports the new DOM event model and includes the EventDispatcher base class.
flash.external — package
The flash.external package contains the ExternalInterface class which can be used to communicate with the Flash Player's container.
flash.filesystem — package
The flash.filesystem package contains classes used in accessing the filesystem. This package is only available to content running in the AIR runtime.
flash.filters — package
The flash.filters package contains classes for bitmap filter effects.
flash.geom — package
The flash.geom package contains geometry classes, such as points, rectangles and transformation matrixes, to support the BitmapData class and the bitmap caching feature.
flash.html — package
The flash.html package contains classes used for including HTML content in an AIR application. This package is only available to content running in the AIR runtime.
flash.media — package
The flash.media package contains classes for working with multimedia assets such as sound and video.
flash.net — package
The flash.net package contains classes for sending and receiving from the network, such as URL downloading and Flash Remoting.
flash.printing — package
The flash.printing package contains classes for printing Flash-based content.
flash.profiler — package
The flash.profiler package contains functions used for debugging and profiling ActionScript code.
flash_proxy — Statement
Defines methods of the Proxy class.
flash.sampler — package
The flash.sampler package contains methods and classes for tracking procedure calls so that you can profile memory usage and optimize applications.
flash.security — package
The flash.security package includes classes for validating XML signatures. This package is only available to content running in the AIR runtime.
flash.system — package
The flash.system package contains classes for accessing system-level functionality, such as security, multilanguage content, etc.
flash.text — package
The flash.text package contains classes for working with text fields, text formatting, text metrics, style sheets, and layout.
flash.ui — package
The flash.ui package contains user interface classes, such as classes for interacting with the mouse and keyboard.
flash.utils — package
The flash.utils package contains utility classes, such as data structures like ByteArray.
flash.xml — package
The flash.xml package contains Flash Player's legacy XML support, and other Flash Player-specific XML functionality.
fl.containers — package
The fl.containers package contains classes which load content or other components.
fl.controls — package
The fl.controls package contains top-level component classes such as List, Button, and ProgressBar.
fl.controls.dataGridClasses — package
The fl.controls.dataGridClasses package contains classes that the DataGrid component uses to maintain and display information.
fl.controls.listClasses — package
The fl.controls.listClasses package contains classes that list components use to maintain and display data.
fl.controls.progressBarClasses — package
The fl.controls.progressBarClasses package contains classes that are specific to the ProgressBar component.
fl.core — package
The fl.core package contains classes related to all components.
fl.data — package
The fl.data package contains classes that deal with data that is associated with a component.
fl.events — package
The fl.events package contains event classes specific to the components.
fl.lang — package
The fl.lang package contains the Locale class, which supports multilanguage text.
fl.livepreview — package
The fl.livepreview package contains classes specific to a component's live preview behavior in the Flash authoring environment.
fl.managers — package
The fl.managers package contains classes that manage the relationship between a component and a user.
fl.motion — package
The fl.motion package contains functions and classes used to define a motion tween.
fl.motion.easing — package
The fl.motion.easing package contains classes that can be used with the fl.motion classes to create easing effects.
floodFill(, , ) — method, class BitmapData
Performs a flood fill operation on an image starting at an (x, y) coordinate and filling with a certain color.
floor() — Static Method , class Math
Returns the floor of the number or expression specified in the parameter val.
fl.transitions — package
The fl.transitions package contains classes that let you use ActionScript to create animation effects.
fl.transitions.easing — package
The fl.transitions.easing package contains classes that can be used with the fl.transitions classes to create easing effects.
flush() — method, class SharedObject
Immediately writes a locally persistent shared object to a local file.
flush() — method, class Socket
Flushes any accumulated data in the socket's output buffer.
FLUSHED — class SharedObjectFlushStatus
Indicates that the flush completed successfully.
FLV — class CuePointType
Defines the value of the type parameter of the findCuePoint() and findNearestCuePoint() methods.
fl.video — package
The fl.video package contains classes for working with the FLVPlayback and FLVPlaybackCaptioning components.
flvPlayback — class FLVPlaybackCaptioning
Sets the FLVPlayback instance to caption.
FLVPlayback — class, package window.runtime.fl.video
FLVPlayback extends the Sprite class and wraps a VideoPlayer object.
FLVPlayback() — Constructor, class FLVPlayback
Creates a new FLVPlayback instance.
FLVPlaybackCaptioning — class, package window.runtime.fl.video
The FLVPlaybackCaptioning component enables captioning for the FLVPlayback component.
FLVPlaybackCaptioning() — Constructor, class FLVPlaybackCaptioning
Creates a new FLVPlaybackCaptioning instance.
flvPlaybackName — class FLVPlaybackCaptioning
Sets an FLVPlayback instance name for the FLVPlayback instance that you want to caption.
Fly — class, package window.runtime.fl.transitions
The Fly class slides the movie clip object in from a specified direction.
focus — class Stage
The interactive object with keyboard focus; or null if focus is not set or if the focused object belongs to a security sandbox to which the calling object does not have access.
FocusDirection — final class, package window.runtime.flash.display
The FocusDirection class enumerates values to be used for the direction parameter of the assignFocus() method of a Stage object and for the direction property of a FocusEvent object.
focusEnabled — class UIComponent
Gets or sets a Boolean value that indicates whether the component can receive focus after the user clicks it.
focusEnabled — interface IFocusManagerComponent
Gets or sets a Boolean value that indicates whether a selected component can receive focus from the focus manager.
FocusEvent — class, package window.runtime.flash.events
An object dispatches a FocusEvent object when the user changes the focus from one object in the display list to another.
FocusEvent(, , , , , , ) — Constructor, class FocusEvent
Creates an Event object with specific information relevant to focus events.
focusIn — Event, class InteractiveObject
Dispatched after a display object gains focus.
FOCUS_IN — class FocusEvent
Defines the value of the type property of a focusIn event object.
focusManager — class UIComponent
Gets or sets the FocusManager that controls focus for this component and its peers.
FocusManager — class, package window.runtime.fl.managers
The FocusManager class manages focus for a set of components that are navigated by mouse or keyboard as a tab loop.
FocusManager() — Constructor, class FocusManager
Creates a new FocusManager instance.
focusOut — Event, class InteractiveObject
Dispatched after a display object loses focus.
FOCUS_OUT — class FocusEvent
Defines the value of the type property of a focusOut event object.
focusRect — class InteractiveObject
Specifies whether this object displays a focus rectangle.
focusRectPadding — Style, class UIComponent
The padding that separates the outside boundaries of the component from the outside edges of the focus indicator, in pixels.
focusRectSkin — Style, class UIComponent
The skin to be used to display focus indicators.
followRedirects — class URLRequest
Specifies whether redirects are to be followed (true) or not (false).
followRedirects — class URLRequestDefaults
The default setting for the followRedirects property of URLRequest objects.
font — class TextFormat
The name of the font for text in this text format, as a string.
Font — class, package window.runtime.flash.text
The Font class is used to manage embedded fonts in SWF files.
fontName — class Font
The name of an embedded font.
fontSize — class CSMSettings
The size, in pixels, for which the settings apply.
fontStyle — class Font
The style of the font.
FontStyle — final class, package window.runtime.flash.text
The FontStyle class provides values for the TextRenderer class.
fontType — class Font
The type of the font.
FontType — final class, package window.runtime.flash.text
The FontType class contains the enumerated constants "embedded" and "device" for the fontType property of the Font class.
for — Statement
Evaluates the init (initialize) expression once and then starts a looping sequence.
forceSimple — class AccessibilityProperties
If true, causes Flash Player to exclude child objects within this display object from the accessible presentation.
forEach(, ) — method, class Array
Executes a function on each item in the array.
for each..in — Statement
Iterates over the items of a collection and executes statement for each item.
for..in — Statement
Iterates over the dynamic properties of an object or elements in an array and executes statement for each property or element.
formats — class Clipboard
An array of strings containing the names of the data formats available in this Clipboard object.
formatToString(, ) — method, class Event
A utility function for implementing the toString() method in custom ActionScript 3.0 Event classes.
forwardAndBack — class ContextMenuBuiltInItems
Lets the user move forward or backward one frame in a SWF file at run time (does not appear for a single-frame SWF file).
forwardButton — class FLVPlayback
Forward button control.
fps — class Camera
The maximum rate at which the camera can capture data, in frames per second.
fps — class SharedObject
Specifies the number of times per second that a client's changes to a shared object are sent to the server.
FPS — class Tween
The number of frames per second calculated into the tweened animation.
frame — class FrameLabel
The frame number containing the label.
FrameLabel — final class, package window.runtime.flash.display
The FrameLabel object contains properties that specify a frame number and the corresponding label name.
frameRate — class Source
Indicates the frames per second of the movie in which the Motion instance was generated.
frameRate — class LoaderInfo
The nominal frame rate, in frames per second, of the loaded SWF file.
frameRate — class Stage
Gets and sets the frame rate of the stage.
framesLoaded — class MovieClip
The number of frames that are loaded from a streaming SWF file.
fromCharCode() — Static Method , class String
Returns a string comprising the characters represented by the Unicode character codes in the parameters.
fromXML() — Static Method , class Color
Creates a Color instance from XML.
fromXMLString(, ) — Static Method , class Animator
Creates an Animator object from a string of XML.
fromXMLString() — Static Method , class Motion
A method needed to create a Motion instance from a string of XML.
fscommand(, ) — Package Function, flash.system
Lets the SWF file communicate with either Flash Player or the program hosting Flash Player, such as a web browser.
FULL — class BitmapFilterType
Defines the setting that applies a filter to the entire area of an object.
fullscreen — class HTMLWindowCreateOptions
Specifies whether the window should be full screen.
fullScreen — Event, class Stage
Dispatched when the Stage object enters, or leaves, full-screen mode.
fullScreen — class FullScreenEvent
Indicates whether the Stage object is in full-screen mode (true) or not (false).
FULL_SCREEN — class StageDisplayState
Specifies that the Stage is in full-screen mode.
FULLSCREEN — class Event
The Event.FULL_SCREEN constant defines the value of the type property of a fullScreen event object.
FULL_SCREEN — class FullScreenEvent
The FullScreenEvent.FULL_SCREEN constant defines the value of the type property of a fullScreen event object.
fullScreenBackgroundColor — class FLVPlayback
Background color used when in full-screen takeover mode.
fullScreenButton — class FLVPlayback
FullScreen button control.
FullScreenEvent — class, package window.runtime.flash.events
The Stage object dispatches a FullScreenEvent object whenever the Stage enters or leaves full-screen display mode.
FullScreenEvent(, , , ) — Constructor, class FullScreenEvent
Creates an event object that contains information about fullScreen events.
fullScreenHeight — class Stage
Returns the height of the monitor that will be used when going to full screen size, if that state is entered immediately.
FULL_SCREEN_INTERACTIVE — class StageDisplayState
Specifies that the Stage is in full-screen mode with keyboard interactivity enabled.
fullScreenSkinDelay — class FLVPlayback
Specifies the delay time in milliseconds to hide the skin.
fullScreenSourceRect — class Stage
Sets Flash Player to scale a specific region of the stage to full-screen mode.
fullScreenTakeOver — class FLVPlayback
When the stage enters full-screen mode, the FLVPlayback component is on top of all content and takes over the entire screen.
fullScreenWidth — class Stage
Returns the width of the monitor that will be used when going to full screen size, if that state is entered immediately.
fullYear — class Date
The full year (a four-digit number, such as 2000) of a Date object according to local time.
fullYearUTC — class Date
The four-digit year of a Date object according to universal time (UTC).
func — class Tween
The easing function which is used with the tween.
function — Statement
Comprises a set of statements that you define to perform a certain task.
Function — Dynamic Class, Top Level
A function is the basic unit of code that can be invoked in ActionScript.
FunctionEase — class, package window.runtime.fl.motion
The FunctionEase class allows custom interpolation functions to be used with the fl.motion framework in place of other interpolations like SimpleEase and CustomEase.
FunctionEase() — Constructor, class FunctionEase
Constructor for FunctionEase instances.
functionName — class FunctionEase
The fully qualified name of an easing function, such as fl.motion.easing.Bounce.easeOut().
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