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b — class BezierSegment
The second point of the Bezier curve.
b — class Matrix
The value that affects the positioning of pixels along the y axis when rotating or skewing an image.
B — class Keyboard
Constant associated with the key code value for the B key (66).
Back — class, package window.runtime.fl.motion.easing
The Back class defines three easing functions to implement motion with ActionScript animations.
Back — class, package window.runtime.fl.transitions.easing
The Back class defines three easing functions to implement motion with ActionScript animations.
backButton — class FLVPlayback
BackButton playback control.
background — Style, class ColorPicker
The class that provides the background of the palette that appears in the ColorPicker component.
background — class TextField
Specifies whether the text field has a background fill.
backgroundColor — class TextField
The color of the text field background.
backgroundPadding — Style, class ColorPicker
The padding that appears around the group of color swatches, in pixels.
BACKQUOTE — class Keyboard
Constant associated with the key code value for the ` key (192).
BACKSLASH — class Keyboard
Constant associated with the key code value for the \ key (220).
BACKSPACE — class Keyboard
Constant associated with the key code value for the Backspace key (8).
bandwidth — class Camera
The maximum amount of bandwidth the current outgoing video feed can use, in bytes.
barPadding — Style, class ProgressBar
The padding that separates the progress bar indicator from the track, in pixels.
barSkin — Style, class ProgressBar
Name of the class to use as the determinate progress bar.
BaseButton — class, package window.runtime.fl.controls
The BaseButton class is the base class for all button components, defining properties and methods that are common to all buttons.
BaseButton() — Constructor, class BaseButton
Creates a new BaseButton instance.
BaseScrollPane — class, package window.runtime.fl.containers
The BaseScrollPane class handles basic scroll pane functionality including events, styling, drawing the mask and background, the layout of scroll bars, and the handling of scroll positions.
BaseScrollPane() — Constructor, class BaseScrollPane
Creates a new BaseScrollPane component instance.
beforeBounds — class NativeWindowBoundsEvent
The bounds of the window before the change.
beforeDisplayState — class NativeWindowDisplayStateEvent
The display state of the NativeWindow before the change.
begin — class Tween
The initial value of the target object's designated property before the tween starts.
begin — Event, class SQLConnection
Dispatched when a begin() method call's operation completes successfully.
begin(, ) — method, class SQLConnection
Begins a transaction within which all SQL statements executed against the connection's database or databases are grouped.
BEGIN — class SQLErrorOperation
Indicates that the SQLConnection.begin() method was called.
BEGIN — class SQLEvent
The SQLEvent.BEGIN constant defines the value of the type property of a begin event object.
beginBitmapFill(, , , ) — method, class Graphics
Fills a drawing area with a bitmap image.
beginFill(, ) — method, class Graphics
Specifies a simple one-color fill that subsequent calls to other Graphics methods (such as lineTo() or drawCircle()) use when drawing.
beginGradientFill(, , , , , , , ) — method, class Graphics
Specifies a gradient fill that subsequent calls to other Graphics methods (such as lineTo() or drawCircle()) use when drawing.
BEST — class StageQuality
Specifies very high rendering quality: graphics are anti-aliased using a 4 x 4 pixel grid and bitmaps are always smoothed.
BEST_EFFORT — class RevocationCheckSettings
Check certificate revocation, if revocation information is available and the revocation status can be obtained.
BEVEL — class JointStyle
Specifies beveled joints in the joints parameter of the flash.display.Graphics.lineStyle() method.
BevelFilter — final class, package window.runtime.flash.filters
The BevelFilter class lets you add a bevel effect to display objects.
BevelFilter(, , , , , , , , , , , ) — Constructor, class BevelFilter
Initializes a new BevelFilter instance with the specified parameters.
BezierEase — class, package window.runtime.fl.motion
The BezierEase class provides precise easing control for a motion tween between two keyframes.
BezierEase() — Constructor, class BezierEase
Constructor for BezierEase instances.
BezierSegment — class, package window.runtime.fl.motion
A Bezier segment consists of four Point objects that define a single cubic Bezier curve.
BezierSegment(, , , ) — Constructor, class BezierSegment
Constructor for BezierSegment instances.
bias — class ConvolutionFilter
The amount of bias to add to the result of the matrix transformation.
BIG_ENDIAN — class Endian
Indicates the most significant byte of the multibyte number appears first in the sequence of bytes.
BINARY — class SQLCollationType
Indicates that the column is defined to use the BINARY collation sequence.
BINARY — class URLLoaderDataFormat
Specifies that downloaded data is received as raw binary data.
Bitmap — class, package window.runtime.flash.display
The Bitmap class represents display objects that represent bitmap images.
Bitmap(, , ) — Constructor, class Bitmap
Initializes a Bitmap object to refer to the specified BitmapData object.
bitmapData — class Bitmap
The BitmapData object being referenced.
BitmapData — class, package window.runtime.flash.display
The BitmapData class lets you work with the data (pixels) of a Bitmap object bitmap image.
BitmapData(, , , ) — Constructor, class BitmapData
Creates a BitmapData object with a specified width and height.
BitmapDataChannel — final class, package window.runtime.flash.display
The BitmapDataChannel class is an enumeration of constant values that indicate which channel to use: red, blue, green, or alpha transparency.
BitmapFilter — class, package window.runtime.flash.filters
The BitmapFilter class is the base class for all image filter effects.
BitmapFilterQuality — final class, package window.runtime.flash.filters
The BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object.
BitmapFilterType — final class, package window.runtime.flash.filters
The BitmapFilterType class contains values to set the type of a BitmapFilter.
BITMAP_FORMAT — class ClipboardFormats
Image data.
bitmaps — class DockIcon
The icon image as an array of BitmapData objects of different sizes.
bitmaps — class Icon
The icon image as an array of BitmapData objects of different sizes.
bitmaps — class InteractiveIcon
The icon image as an array of BitmapData objects of different sizes.
bitmaps — class SystemTrayIcon
The icon image as an array of BitmapData objects of different sizes.
bitrate — class FLVPlayback
A number that specifies the bits per second at which to transfer the FLV file.
bitrate — interface INCManager
The bandwidth, in bits per second, used to switch between multiple streams.
bitrate — class NCManager
When streaming from Flash Media Server (FMS), the bitrate property returns the value calculated from autodetection, not the value set through the bitrate() property.
blank — class Keyframe
Indicates that the target object should not be displayed on this keyframe.
blendMode — class Keyframe
A value from the BlendMode class that specifies how Flash Player mixes the display object's colors with graphics underneath it.
blendMode — class DisplayObject
A value from the BlendMode class that specifies which blend mode to use.
BlendMode — final class, package window.runtime.flash.display
A class that provides constant values for visual blend mode effects.
Blinds — class, package window.runtime.fl.transitions
The Blinds class reveals the movie clip object by using appearing or disappearing rectangles.
blockIndent — class TextFormat
Indicates the block indentation in pixels.
BLUE — class BitmapDataChannel
The blue channel.
blueMultiplier — class ColorTransform
A decimal value that is multiplied with the blue channel value.
blueOffset — class ColorTransform
A number from -255 to 255 that is added to the blue channel value after it has been multiplied by the blueMultiplier value.
BlurFilter — final class, package window.runtime.flash.filters
The BlurFilter class lets you apply a blur visual effect to display objects.
BlurFilter(, , ) — Constructor, class BlurFilter
Initializes the filter with the specified parameters.
blurX — class BevelFilter
The amount of horizontal blur, in pixels.
blurX — class BlurFilter
The amount of horizontal blur.
blurX — class DropShadowFilter
The amount of horizontal blur.
blurX — class GlowFilter
The amount of horizontal blur.
blurX — class GradientBevelFilter
The amount of horizontal blur.
blurX — class GradientGlowFilter
The amount of horizontal blur.
blurY — class BevelFilter
The amount of vertical blur, in pixels.
blurY — class BlurFilter
The amount of vertical blur.
blurY — class DropShadowFilter
The amount of vertical blur.
blurY — class GlowFilter
The amount of vertical blur.
blurY — class GradientBevelFilter
The amount of vertical blur.
blurY — class GradientGlowFilter
The amount of vertical blur.
bold — class TextFormat
Specifies whether the text is boldface.
BOLD — class FontStyle
Defines the bold style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method.
BOLD_ITALIC — class FontStyle
Defines the combined bold and italic style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method.
Boolean — final class, Top Level
A Boolean object is a data type that can have one of two values, either true or false, used for logical operations.
Boolean() — Package Function, Top Level
Converts the expression parameter to a Boolean value and returns the value.
Boolean() — Constructor, class Boolean
Creates a Boolean object with the specified value.
border — class TextField
Specifies whether the text field has a border.
borderColor — class TextField
The color of the text field border.
bottom — class Rectangle
The sum of the y and height properties.
BOTTOM — class ButtonLabelPlacement
The label appears below the icon.
BOTTOM — class VideoAlign
Specifies that the video is aligned at the bottom.
BOTTOM — class FocusDirection
Indicates that focus should be given to the object at the end of the reading order.
BOTTOM — class NativeWindowResize
The bottom edge of the window.
BOTTOM — class StageAlign
Specifies that the Stage is aligned at the bottom.
BOTTOM_LEFT — class VideoAlign
Specifies that the video is aligned in the bottom-left corner.
BOTTOM_LEFT — class NativeWindowResize
The bottom-left corner of the window.
BOTTOM_LEFT — class StageAlign
Specifies that the Stage is aligned in the bottom-left corner.
bottomRight — class Rectangle
The location of the Rectangle object's bottom-right corner, determined by the values of the right and bottom properties.
BOTTOM_RIGHT — class VideoAlign
Specifies that the video is aligned in the bottom-right corner.
BOTTOM_RIGHT — class NativeWindowResize
The bottom-right corner of the window.
BOTTOM_RIGHT — class StageAlign
Specifies that the Stage is aligned in the bottom-right corner.
bottomScrollV — class TextField
An integer (1-based index) that indicates the bottommost line that is currently visible in the specified text field.
bounce() — method, class DockIcon
Notifies the user that an event has occurred that may require attention.
Bounce — class, package window.runtime.fl.motion.easing
The Bounce class defines three easing functions to implement bouncing motion with ActionScript animation, similar to a ball falling and bouncing on a floor with several decaying rebounds.
Bounce — class, package window.runtime.fl.transitions.easing
The Bounce class defines three easing functions to implement bouncing motion with ActionScript animation, similar to a ball falling and bouncing on a floor with several decaying rebounds.
bounds — class NativeWindow
The size and location of this window.
bounds — class Screen
The bounds of this screen.
break — Statement
Appears within a loop (for, for..in, for each..in, do..while, or while) or within a block of statements associated with a particular case within a switch statement.
brightness — class Color
The percentage of brightness, as a decimal between -1 and 1.
bringVideoPlayerToFront() — method, class FLVPlayback
Brings a video player to the front of the stack of video players.
browse() — method, class FileReference
Displays a file-browsing dialog box that lets the user select a file to upload.
browse() — method, class FileReferenceList
Displays a file-browsing dialog box that lets the user select one or more local files to upload.
browseForDirectory() — method, class File
Displays a directory chooser dialog box, in which the user can select a directory.
browseForOpen(, ) — method, class File
Displays the Open File dialog box, in which the user can select a file to open.
browseForOpenMultiple(, ) — method, class File
Displays the Open File dialog box, in which the user can select one or more files to open.
browseForSave() — method, class File
Displays the Save File dialog box, in which the user can select a file destination.
BROWSER_INVOKE — class BrowserInvokeEvent
The BrowserInvokeEvent.INVOKE constant defines the value of the type property of a BrowserInvokeEvent object.
BrowserInvokeEvent — class, package window.runtime.flash.events
The NativeApplication object of an AIR application dispatches a browserInvoke event when the application is invoked as the result of a SWF file in the browser using the browser invocation feature.
BrowserInvokeEvent(, , , , , , , ) — Constructor, class BrowserInvokeEvent
The constructor function for the BrowserInvokeEvent class.
bubbles — class Event
Indicates whether an event is a bubbling event.
BUBBLING_PHASE — class EventPhase
The bubbling phase, which is the third phase of the event flow.
buffering — class FLVPlayback
A Boolean value that is true if the video is in a buffering state.
BUFFERING — class VideoState
The video player is in the buffering state.
bufferingBar — class FLVPlayback
Buffering bar control.
bufferingBarHidesAndDisablesOthers — class FLVPlayback
If set to true, hides the SeekBar control and disables the Play, Pause, PlayPause, BackButton and ForwardButton controls while the FLV file is in the buffering state.
bufferingStateEntered — Event, class FLVPlayback
Dispatched when the FLVPlayback instance enters the buffering state.
BUFFERING_STATE_ENTERED — class VideoEvent
Defines the value of the type property of a bufferingStateEntered event object.
bufferLength — class NetStream
The number of seconds of data currently in the buffer.
bufferTime — class FLVPlayback
A number that specifies the number of seconds to buffer in memory before beginning to play a video stream.
bufferTime — class VideoPlayer
A number that specifies the number of seconds to buffer in memory before beginning to play a video stream.
bufferTime — class SoundLoaderContext
The number of seconds to preload a streaming sound into a buffer before the sound starts to stream.
bufferTime — class SoundMixer
The number of seconds to preload an embedded streaming sound into a buffer before it starts to stream.
bufferTime — class NetStream
Specifies how long to buffer messages before starting to display the stream.
builtInItems — class ContextMenu
An object that has the following properties of the ContextMenuBuiltInItems class: forwardAndBack, loop, play, print, quality, rewind, save, and zoom.
bullet — class TextFormat
Indicates that the text is part of a bulleted list.
Button — class, package window.runtime.fl.controls
The Button component represents a commonly used rectangular button.
Button() — Constructor, class Button
Creates a new Button component instance.
ButtonAccImpl — class, package window.runtime.fl.accessibility
The ButtonAccImpl class, also called the Button Accessibility Implementation class, enables communication between a Button component and a screen reader.
buttonDown — Event, class BaseButton
Dispatched when the user presses the Button component.
buttonDown — class MouseEvent
Indicates whether the primary mouse button is pressed (true) or not (false).
BUTTON_DOWN — class ComponentEvent
Defines the value of the type property of a buttonDown event object.
ButtonLabelPlacement — class, package window.runtime.fl.controls
The ButtonLabelPlacement class defines constants for the values of the labelPlacement property of a Button, CheckBox, or RadioButton component.
buttonMode — class Sprite
Specifies the button mode of this sprite.
buttonWidth — Style, class ComboBox
The space that separates the right edge of the component from the text representing the selected item, in pixels.
ByteArray — class, package window.runtime.flash.utils
The ByteArray class provides methods and properties to optimize reading, writing, and working with binary data.
ByteArray() — Constructor, class ByteArray
Creates a ByteArray instance representing a packed array of bytes, so that you can use the methods and properties in this class to optimize your data storage and stream.
bytes — class LoaderInfo
The bytes associated with a LoaderInfo object.
bytesAvailable — class FileStream
Returns the number of bytes of data available for reading in the input buffer.
bytesAvailable — class Socket
The number of bytes of data available for reading in the input buffer.
bytesAvailable — class URLStream
Returns the number of bytes of data available for reading in the input buffer.
bytesAvailable — class ByteArray
The number of bytes of data available for reading from the current position in the byte array to the end of the array.
bytesAvailable — interface IDataInput
Returns the number of bytes of data available for reading in the input buffer.
bytesLoaded — class ScrollPane
Gets the count of bytes of content that have been loaded.
bytesLoaded — class UILoader
Gets the count of bytes of content that have been loaded.
bytesLoaded — class FLVPlayback
A number that indicates the extent of downloading, in number of bytes, for an HTTP download.
bytesLoaded — class VideoPlayer
A number that indicates the extent of downloading, in number of bytes, for an HTTP download.
bytesLoaded — class LoaderInfo
The number of bytes that are loaded for the media.
bytesLoaded — class ProgressEvent
The number of items or bytes loaded when the listener processes the event.
bytesLoaded — class Sound
Returns the currently available number of bytes in this sound object.
bytesLoaded — class NetStream
The number of bytes of data that have been loaded into the application.
bytesLoaded — class URLLoader
Indicates the number of bytes that have been loaded thus far during the load operation.
bytesPending — class OutputProgressEvent
The number of bytes not yet written when the listener processes the event.
bytesTotal — class ScrollPane
Gets the count of bytes of content to be loaded.
bytesTotal — class UILoader
Gets the count of bytes of content to be loaded.
bytesTotal — class FLVPlayback
A number that specifies the total number of bytes downloaded for an HTTP download.
bytesTotal — class VideoPlayer
A number that specifies the total number of bytes downloaded for an HTTP download.
bytesTotal — class LoaderInfo
The number of compressed bytes in the entire media file.
bytesTotal — class OutputProgressEvent
The total number of bytes written so far, plus the number of pending bytes to be written.
bytesTotal — class ProgressEvent
The total number of items or bytes that will be loaded if the loading process succeeds.
bytesTotal — class Sound
Returns the total number of bytes in this sound object.
bytesTotal — class NetStream
The total size in bytes of the file being loaded into the application.
bytesTotal — class URLLoader
Indicates the total number of bytes in the downloaded data.
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